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Creative Development - Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush with Maxim Fleury
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最后活跃
资源热度
文件大小
文件数量
2012-10-20 17:07
2024-12-1 16:18
247
6.28 GB
53
磁力链接
magnet:?xt=urn:btih:050B10EA6665EEBAECBB3DFE82A4583E4BAB2680
迅雷链接
thunder://QUFtYWduZXQ6P3h0PXVybjpidGloOjA1MEIxMEVBNjY2NUVFQkFFQ0JCM0RGRTgyQTQ1ODNFNEJBQjI2ODBaWg==
二维码链接
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相关链接
Creative
Development
-
Sci-Fi
Vehicle
Modeling
and
Texturing
in
Maya
and
ZBrush
with
Maxim
Fleury
文件列表
project_files.zip
1.65GB
33_Starting_on_the_pistons.mp4
148.73MB
23_Importing_back_into_Maya.mp4
145.87MB
24_Retopology_techniques_in_Maya.mp4
143.88MB
08_Creating_the_arms_using_reference.mp4
141.95MB
06_Creating_a_simple_setup_of_the_whole_vehicle.mp4
141.32MB
10_Adding_claws_to_the_arms_and_posing_the_vehicle.mp4
125.18MB
18_Using_the_pinch_brush_in_ZBrush.mp4
123.3MB
30_Starting_on_the_legs.mp4
122.16MB
34_Finishing_the_base_geometry_of_the_pistons.mp4
122.1MB
04_Starting_the_project.mp4
121.53MB
37_Transferring_the_UVs_to_the_proper_geometry.mp4
119.83MB
49_A_few_things_about_UVs_and_posing.mp4
118.35MB
43_Adding_UVs_to_the_leg.mp4
117.72MB
14_Refining_the_body_in_ZBrush.mp4
114.29MB
11_Finishing_the_blocking_stage.mp4
113.45MB
38_Cleaning_up_the_UVs.mp4
112.68MB
22_Exporting_the_arms_to_ZBrush.mp4
112.33MB
15_Getting_comfortable_in_ZBrush.mp4
111.32MB
45_Reviewing_the_arm.mp4
110.17MB
09_Adding_the_arms_to_the_body.mp4
106.7MB
17_Adding_details_to_the_body_in_ZBrush.mp4
106.48MB
05_Blocking_out_the_concept.mp4
103.79MB
39_Creating_some_detail_for_the_legs.mp4
101.26MB
16_Using_masks_in_ZBrush.mp4
100.29MB
31_Working_out_the_leg_pivot.mp4
97.65MB
32_Finishing_the_mechanics_of_the_leg_pivot.mp4
94.56MB
41_Building_a_simple_leg_rig.mp4
94.12MB
27_Starting_the_leg_sockets.mp4
92.22MB
26_Building_on_the_panels.mp4
91.25MB
42_Adding_curves_for_tubes.mp4
90.24MB
40_Starting_the_rest_of_the_leg.mp4
87.99MB
36_Doing_UVs_in_UVLayout.mp4
84.31MB
51_Taking_the_projected_textures_into_Photoshop.mp4
82.69MB
25_Working_on_the_cockpit.mp4
81.92MB
50_Texturing_the_body_in_ZBrush.mp4
78.98MB
20_Refining_the_legs_in_ZBrush.mp4
76.27MB
48_Figuring_out_some_issues_with_the_body.mp4
73.43MB
47_Starting_the_detailing_of_the_body.mp4
66.68MB
21_Finishing_the_legs_and_using_Decimation_Master.mp4
60.62MB
46_Placing_the_legs_and_arms.mp4
59.96MB
28_Showing_some_techniques_on_the_body.mp4
59.16MB
03_Setting_up_hotkeys_and_tools.mp4
57.1MB
29_Finishing_the_first_stage_of_retopology.mp4
55.27MB
12_Exporting_the_body_to_ZBrush.mp4
54.51MB
13_Explaining_the_tools_we_will_use_in_ZBrush.mp4
50.92MB
44_Finishing_the_leg_UVs_in_Maya.mp4
50.24MB
19_Exporting_the_legs_to_ZBrush.mp4
48.12MB
07_Finishing_up_the_main_shape.mp4
43.19MB
02_Going_over_the_reference_and_project_idea.mp4
42.24MB
52_Setup_and_rendering.mp4
37.71MB
35_Getting_the_piston_ready_for_UVLayout.mp4
35.33MB
01_Introduction_and_project_overview.mp4
9.95MB
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