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Lynda.com CINEMA 4D Essentials
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2019-10-16 21:38
2024-12-1 05:53
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1.56 GB
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磁力链接
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CINEMA
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Essentials
文件列表
01 Interface, Objects, and Hierarchies/06 Creating a model with primitives and nulls.mp4.mp4
47.02MB
03 Cameras, Animation, and Deformers/05 Building smooth shots with Camera Morph.mp4.mp4
46.34MB
03 Cameras, Animation, and Deformers/04 Creating dynamic camera movement with Motion Camera.mp4.mp4
45.3MB
01 Interface, Objects, and Hierarchies/01 Understanding the importance of object hierarchy.mp4.mp4
38.92MB
04 Materials, Texturing, and Lights/109396_03_04_SC13_painting.mov.mp4
34.58MB
03 Cameras, Animation, and Deformers/03 Working between keyframes with the F-Curve Manager.mp4.mp4
31.96MB
02 Polygon and Spline Modeling/02 Building the cabinet with polygons and Booleans.mp4.mp4
31.58MB
06 HyperNURB Modeling and Sculpting/109398_02_01_SC13_sculpting.mov.mp4
31.48MB
02 Polygon and Spline Modeling/03 Working with the Extrude tool.mp4.mp4
30.17MB
06 HyperNURB Modeling and Sculpting/109398_02_03_SC13_sculptinglayers.mov.mp4
26.65MB
03 Cameras, Animation, and Deformers/05 Animation exercise - Creating bouncing movement.mp4.mp4
26.02MB
02 Polygon and Spline Modeling/01 Explaining spline types.mp4.mp4
25.22MB
03 Cameras, Animation, and Deformers/03 Creating depth of field.mp4.mp4
25.06MB
02 Polygon and Spline Modeling/05 Using Close Polygon Hole and Create Polygon.mp4.mp4
24.96MB
06 HyperNURB Modeling and Sculpting/109398_01_05_SC13_refiningknife.mov.mp4
24.82MB
01 Interface, Objects, and Hierarchies/04 Object subcategories - Explaining object types.mp4.mp4
24.81MB
03 Cameras, Animation, and Deformers/03 Adding movement with the Spline Wrap.mp4.mp4
24.23MB
02 Polygon and Spline Modeling/01 Understanding points, edges, and polygons.mp4.mp4
24.04MB
03 Cameras, Animation, and Deformers/04 Creating bendable type.mp4.mp4
23.87MB
04 Materials, Texturing, and Lights/109396_01_02_SC13_projection.mov.mp4
23.78MB
01 Interface, Objects, and Hierarchies/03 Looking at navigation and mouse setup.mp4.mp4
23.61MB
02 Polygon and Spline Modeling/06 Applying finishing touches and organizing the hierarchy.mp4.mp4
23.53MB
03 Cameras, Animation, and Deformers/02 Manipulating keyframes in the Timeline.mp4.mp4
23.28MB
03 Cameras, Animation, and Deformers/02 Making a fish swim with the Wind deformer.mp4.mp4
23.19MB
06 HyperNURB Modeling and Sculpting/109398_01_03_SC13_looseshape.mov.mp4
22.31MB
06 HyperNURB Modeling and Sculpting/109398_01_04_SC13_connectbridge.mov.mp4
21.78MB
02 Polygon and Spline Modeling/03 Modeling the tweeter with Extrude and Extrude Inner.mp4.mp4
21.73MB
06 HyperNURB Modeling and Sculpting/109398_02_02_SC13_geometry.mov.mp4
21.56MB
03 Cameras, Animation, and Deformers/02 Exploring important camera settings.mp4.mp4
20.84MB
03 Cameras, Animation, and Deformers/01 What is a keyframe.mp4.mp4
20.3MB
02 Polygon and Spline Modeling/04 Extruding paths from Adobe Illustrator.mp4.mp4
20.16MB
06 HyperNURB Modeling and Sculpting/109398_01_06_SC13_cleanuppoints.mov.mp4
20.03MB
02 Polygon and Spline Modeling/04 Creating the speaker cone using Loft NURBS.mp4.mp4
19.6MB
02 Polygon and Spline Modeling/02 Working with spline points.mp4.mp4
19.47MB
02 Polygon and Spline Modeling/02 Using the Knife tool.mp4.mp4
18.86MB
05 Rendering and Compositing/109397_02_06_SC13_compositing.mov.mp4
18.83MB
04 Materials, Texturing, and Lights/109396_02_06_SC13_3pointlight.mov.mp4
18.56MB
05 Rendering and Compositing/109397_01_03_SC03_stillanimrend.mov.mp4
18.22MB
01 Interface, Objects, and Hierarchies/04 Understanding the interface.mp4.mp4
18.1MB
03 Cameras, Animation, and Deformers/01 The editor camera vs. the camera object.mp4.mp4
18.04MB
01 Interface, Objects, and Hierarchies/05 Selecting objects with the Selection tool.mp4.mp4
17.69MB
01 Interface, Objects, and Hierarchies/02 Creating objects and changing parameters.mp4.mp4
17.43MB
04 Materials, Texturing, and Lights/109396_03_05_SC13_projection.mov.mp4
17.32MB
04 Materials, Texturing, and Lights/109396_02_02_SC03_lighttypes.mov.mp4
17.22MB
01 Interface, Objects, and Hierarchies/05 Some important project settings.mp4.mp4
16.55MB
05 Rendering and Compositing/109397_02_02_SC13_composittag.mov.mp4
15.97MB
06 HyperNURB Modeling and Sculpting/109398_01_01_SC13_hypernurb.mov.mp4
15.65MB
04 Materials, Texturing, and Lights/109396_01_06_SC13_decal.mov.mp4
15.57MB
04 Materials, Texturing, and Lights/109396_01_04_SC03_rufbumpy.mov.mp4
14.37MB
02 Polygon and Spline Modeling/03 Connecting splines and rounding corners.mp4.mp4
14.32MB
04 Materials, Texturing, and Lights/109396_02_01_SC03_workingwith.mov.mp4
14.08MB
05 Rendering and Compositing/109397_01_06_SC13_linearworkflow.mov.mp4
13.51MB
05 Rendering and Compositing/109397_01_05_SC13_renderque.mov.mp4
13.44MB
01 Interface, Objects, and Hierarchies/06 Exploring key application preferences.mp4.mp4
13.26MB
05 Rendering and Compositing/109397_02_07_SC13_aeexport.mov.mp4
13MB
05 Rendering and Compositing/109397_01_02_SC13_rendersettin.mov.mp4
12.43MB
03 Cameras, Animation, and Deformers/05 Making splats with the Melt deformer.mp4.mp4
12.37MB
04 Materials, Texturing, and Lights/109396_02_04_SC13_shadows.mov.mp4
12.35MB
05 Rendering and Compositing/109397_02_05_SC13_aeimport.mov.mp4
12.21MB
04 Materials, Texturing, and Lights/109396_01_03_SC03_reflectshiny.mov.mp4
12.19MB
04 Materials, Texturing, and Lights/109396_02_05_SC13_volumetric.mov.mp4
12.14MB
06 HyperNURB Modeling and Sculpting/109398_02_04_SC13_preparing.mov.mp4
11.86MB
02 Polygon and Spline Modeling/05 Creating the cone bracket using Sweep NURBS.mp4.mp4
11.5MB
05 Rendering and Compositing/109397_01_04_SC13_c4dmultipass.mov.mp4
11.04MB
06 HyperNURB Modeling and Sculpting/109398_00_01_MM01_intro.mov.mp4
10.59MB
01 Interface, Objects, and Hierarchies/03 Object categories - Comparing active and passive objects.mp4.mp4
10.38MB
03 Cameras, Animation, and Deformers/04 Pausing animation with curves.mp4.mp4
10.37MB
02 Polygon and Spline Modeling/06 Working with the Bridge tool.mp4.mp4
10.24MB
05 Rendering and Compositing/109397_00_01_MM11_intro.mov.mp4
10.21MB
02 Polygon and Spline Modeling/04 Using Extrude Inner.mp4.mp4
10.11MB
03 Cameras, Animation, and Deformers/01 Welcome.mp4.mp4
10.07MB
04 Materials, Texturing, and Lights/109396_01_07_SC13_selecttag.mov.mp4
9.85MB
02 Polygon and Spline Modeling/01 Modeling workflow overview.mp4.mp4
9.43MB
04 Materials, Texturing, and Lights/109396_00_01_MM01_intro.mov.mp4
9.4MB
04 Materials, Texturing, and Lights/109396_03_01_SC03_whatisbodypaint.mov.mp4
9.31MB
03 Cameras, Animation, and Deformers/01 The deformer workflow.mp4.mp4
9.26MB
01 Interface, Objects, and Hierarchies/02 How does 3D software work.mp4.mp4
9.21MB
01 Interface, Objects, and Hierarchies/01 The CINEMA 4D workflow.mp4.mp4
9.06MB
04 Materials, Texturing, and Lights/109396_01_01_SC03_materialchan.mov.mp4
8.83MB
05 Rendering and Compositing/109397_02_03_SC13_externalcomp.mov.mp4
8.7MB
04 Materials, Texturing, and Lights/109396_01_08_SC13_typeedges.mov.mp4
8.59MB
04 Materials, Texturing, and Lights/109396_02_03_SC03_lightfalloff.mov.mp4
8.57MB
04 Materials, Texturing, and Lights/109396_03_03_SC13_layers.mov.mp4
8.37MB
04 Materials, Texturing, and Lights/109396_01_05_SC03_transparent.mov.mp4
8.16MB
02 Polygon and Spline Modeling/01 Welcome.mp4.mp4
7.66MB
01 Interface, Objects, and Hierarchies/01 Welcome.mp4.mp4
7.47MB
05 Rendering and Compositing/109397_02_04_SC13_multipass.mov.mp4
7.35MB
06 HyperNURB Modeling and Sculpting/109398_01_02_SC13_preparing.mov.mp4
7.15MB
04 Materials, Texturing, and Lights/109396_03_02_SC13_wizard.mov.mp4
6.95MB
05 Rendering and Compositing/109397_02_01_SC13_understanding.mov.mp4
4.71MB
05 Rendering and Compositing/109397_01_01_SC13_howitworks.mov.mp4
4.28MB
02 Polygon and Spline Modeling/01 What's coming next.mp4.mp4
720.38KB
03 Cameras, Animation, and Deformers/01 What's coming next.mp4.mp4
655.35KB
02 Polygon and Spline Modeling/02 Using the Exercise Files.mp4.mp4
484.05KB
01 Interface, Objects, and Hierarchies/02 Using the Exercise Files.mp4.mp4
484.05KB
03 Cameras, Animation, and Deformers/02 Using the exercise files.mp4.mp4
474.38KB
05 Rendering and Compositing/109397_00_02_SC13_exfiles.mov.mp4
424.61KB
04 Materials, Texturing, and Lights/109396_00_02_SC13_exfiles.mov.mp4
388.18KB
05 Rendering and Compositing/109397_03_01_SC13_goodbye.mov.mp4
373.97KB
06 HyperNURB Modeling and Sculpting/109398_00_02_SC13_exfiles.mov.mp4
352.95KB
04 Materials, Texturing, and Lights/109396_04_01_SC13_goodbye.mov.mp4
326.11KB
06 HyperNURB Modeling and Sculpting/109398_03_01_SC13_goodbye.mov.mp4
321.66KB
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