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Creating Realistic and Effective Product Renders in Maya
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2013-7-31 01:53
2024-11-24 12:51
263
11.12 GB
113
磁力链接
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迅雷链接
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相关链接
Creating
Realistic
and
Effective
Product
Renders
in
Maya
文件列表
101_Test_rendering_and_trying_the_texture.mp4
99.58MB
027_Adding_geometry_to_the_base_of_the_regulator.mp4
98.77MB
025_Blocking_the_base_shape_of_the_regulator_base.mp4
98.59MB
011_Continuing_the_build_of_the_gas_bottle.mp4
98.27MB
021_First_attempt_to_finishing_the_disc_shaped_object.mp4
98.03MB
085_Beginning_to_move_the_objects_into_position.mp4
98MB
069_Giving_the_holders_the_correct_shape.mp4
97.63MB
072_Finishing_one_grill_metal_holder.mp4
97.48MB
103_Continuing_the_textures_of_the_cooker.mp4
97.45MB
029_Finishing_the_first_part_of_the_base.mp4
97.13MB
055_Beginning_of_the_metal_container_modeling.mp4
96.84MB
045_Beginning_the_second_bell_shaped_object.mp4
96.84MB
051_Using_the_bend_deformer_to_achieve_the_arch_shape.mp4
96.76MB
035_Shaping_out_the_ring_object.mp4
96.76MB
070_Finishing_the_metal_arms_holders.mp4
96.75MB
010_Using_the_extrude_edge_tool.mp4
96.63MB
074_Using_the_extrude_surface_tool.mp4
96.56MB
053_Refining_the_handle_base.mp4
96.49MB
083_Doing_the_UV_maps_for_the_flame_cooker.mp4
96.35MB
033_Continuing_the_rectangular_object_of_the_regulator.mp4
96.22MB
091_Finishing_the_lighting.mp4
96.03MB
050_Continuing_the_build_of_the_gas_bottle_handles.mp4
95.99MB
060_Extruding_the_small_step_out_of_the_hole_border.mp4
95.99MB
031_Tweaking_the_cylindrical_object.mp4
95.92MB
034_Finishing_the_rectangular_object.mp4
95.81MB
048_Tweaking_and_reorganizing_what_we_built_so_far.mp4
95.65MB
028_Adding_details_to_the_base_of_the_regulator.mp4
95.63MB
081_Fixing_the_stretching_of_the_gas_bottle.mp4
95.54MB
007_Continuing_to_build_the_gas_bottle_main_body.mp4
95.51MB
043_Modeling_the_flame_cooker.mp4
95.51MB
041_Beginning_the_bell_that_covers_the_pipes.mp4
95.43MB
026_Continuing_the_build_of_the_gas_regulator_base.mp4
95.43MB
024_Using_the_fillet_tool.mp4
95.43MB
030_Blocking_out_the_shapes_of_the_spherical_part.mp4
95.39MB
064_Continuing_the_build_of_the_metal_container.mp4
95.37MB
040_Continuing_the_pipes_and_bolts.mp4
95.29MB
042_Finishing_the_bell_shaped_object.mp4
95.29MB
063_Refine_the_holes_shape_by_using_the_split_tools.mp4
95.2MB
109_Changing_the_shader_of_the_cooker_parts.mp4
95.06MB
097_Continuing_the_shaders_creation.mp4
95.04MB
005_Overview_of_the_project_reference_photos.mp4
95.02MB
062_Beginning_to_carve_the_side_holes.mp4
95.01MB
099_UV_mapping_the_grill_stone_plate_and_pattern.mp4
94.85MB
092_IBL_node,final_gather,and_gamma_correction.mp4
94.74MB
059_Tweaking_the_vertices_position.mp4
94.65MB
079_Tidying_up_the_scene.mp4
94.57MB
020_Adding_thickness_to_the_disc_shaped_object.mp4
94.47MB
100_Finishing_the_pattern_Uvs.mp4
94.42MB
107_Finishing_the_UV_mapping_of_the_metal_container.mp4
94.36MB
016_Adding_some_thickness_to_the_base.mp4
94.36MB
058_Cutting_the_hole_of_the_metal_container.mp4
94.29MB
036_Finishing_the_ring_object.mp4
94.22MB
104_Introducing_the_layered_texture_node.mp4
94.22MB
013_Using_the_duplicate_special_function.mp4
94.15MB
086_Finishing_the_composition_and_camera_position.mp4
93.98MB
061_Finishing_the_internal_part_of_the_container.mp4
93.94MB
022_Refining_the_gas_bottle_neck.mp4
93.92MB
102_Beginning_the_cooker_textures.mp4
93.82MB
080_Continuing_the_UV_mapping.mp4
93.77MB
098_Creating_the_shaders_for_the_stone_plate.mp4
93.76MB
112_Beginning_to_composite_our_render.mp4
93.7MB
054_Finishing_the_build_of_the_gas_bottle_handles.mp4
93.68MB
067_Modeling_the_first_group_of_bolts.mp4
93.57MB
095_Continuing_the_shader_of_the_metal_container.mp4
93.56MB
065_Extruding_the_flaps_out_of_the_main_bottom.mp4
93.51MB
068_Beginning_the_metal_arms_holders.mp4
93.35MB
076_Beginning_of_the_stone_plate_grill_modeling.mp4
93.34MB
012_Fixing_problems_and_keeping_the_cylindrical_shape.mp4
93.34MB
078_Finishing_the_modeling_of_the_grill_pattern.mp4
93.22MB
023_Adding_the_first_bolt.mp4
93.2MB
019_Adding_more_geometry_to_minimize_stretching.mp4
93.1MB
111_Tweaking_the_render_settings.mp4
93.1MB
038_Finishing_and_grouping_the_knob.mp4
93.07MB
105_Texturing_the_metal_with_a_fractal_noise_node.mp4
93.02MB
108_Tweaking_some_values.mp4
93.01MB
110_Setting_up_render_layers.mp4
92.87MB
044_Modeling_the_metal_holder.mp4
92.81MB
077_Beginning_its_surface_pattern.mp4
92.8MB
015_Tweaking_the_gas_bottle_base.mp4
92.78MB
046_Beginning_the_second_knob.mp4
92.74MB
017_Adding_details_to_the_gas_bottle_main_body.mp4
92.64MB
096_Shading_the_chrome_metal_parts.mp4
92.63MB
052_Refining_the_gas_bottle_handles.mp4
92.47MB
084_Setting_up_our_scene_for_render_and_lighting.mp4
92.24MB
039_Beginning_the_second_group.mp4
92.22MB
032_Refining_and_finishing_the_cylindrical_object.mp4
92.17MB
018_Building_the_disc_shaped_object_on_the_gas_bottle.mp4
92.14MB
037_Adding_two_spherical_bolts.mp4
91.98MB
075_Finishing_the_model_of_metal_arms.mp4
91.91MB
049_Using_the_slide_edge_tool.mp4
91.85MB
093_Shading_the_handles_and_the_red_metal_parts.mp4
91.84MB
057_Shaping_out_an_indent.mp4
91.37MB
009_Using_the_bevel_and_extrude_tools.mp4
91.25MB
106_UV_mapping_of_the_metal_container.mp4
91.16MB
094_Shading_the_golden_metal_parts.mp4
91.12MB
008_Combining_some_parts_of_the_gas_bottle_main_body.mp4
91.01MB
087_Key_light,fill_light_and_light_linking.mp4
90.89MB
088_Fixing_some_unused_and_empty_nodes_problems.mp4
90.81MB
056_Adapting_the_bottom_part_topology.mp4
90.81MB
073_Beginning_to_build_the_metal_arms.mp4
90.54MB
004_A_quick_look_at_shortcuts.mp4
89.76MB
082_Finishing_the_UV_mapping_process.mp4
89.24MB
071_Refining_the_bolt_positions.mp4
89.16MB
014_Using_a_reference_object_to_better_shape_the_base.mp4
88.92MB
047_Finishing_the_second_knob.mp4
88.84MB
090_Activating_the_color_correction_and_tweaking_lights.mp4
86.65MB
066_Finishing_the_bottom_shell.mp4
85.73MB
006_Beginning_the_first_part_of_the_main_body.mp4
83.68MB
003_Brief_explanation_of_the_two_plugins.mp4
79.32MB
002_Overview_of_the_plugins.avi
78.55MB
089_Adding_a_rim_light_and_finishing_the_lights_set_up.mp4
70.33MB
113_Finalizing_our_image.mp4
45.09MB
001_Introduction_and_project_overview.mp4
11.25MB
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