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Udemy - Noobies' Guide to Modelling in Blender 3D

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视频 2017-12-9 19:54 2024-12-27 02:14 204 2.69 GB 71
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文件列表
  1. 01_-_Introduction_to_course/01_-_Course_Introduction..mp436.82MB
  2. 02_-_Where_to_get_Blender_and_installation/02_-_Where_to_find_Blender_and_install.mp421.46MB
  3. 02_-_Where_to_get_Blender_and_installation/03_-_Adding_Blender_to_the_Dock_in_Mac_OS_X..mp47.43MB
  4. 03_-_Blender_3D_Interface/04_-_Working_through_the_file_menu..mp441.87MB
  5. 03_-_Blender_3D_Interface/05_-_Screen_Layout_Options..mp438.46MB
  6. 04_-_Exploring_the_3D_View/06_-_Exploring_the_3D_View..mp433.97MB
  7. 04_-_Exploring_the_3D_View/07_-_Potential_problems_with_zooming_in_and_out..mp426.83MB
  8. 04_-_Exploring_the_3D_View/08_-_Managing_the_3D_view_layout..mp415.98MB
  9. 04_-_Exploring_the_3D_View/09_-_Menus_at_the_base_of_the_3D_view..mp427.45MB
  10. 04_-_Exploring_the_3D_View/10_-_3D_view_Select_Menu..mp437.58MB
  11. 04_-_Exploring_the_3D_View/11_-_3D_view_Add_Menu..mp440.51MB
  12. 05_-_Using_the_Object_Menu/13_-_3D_view_Object_Menu..mp425.13MB
  13. 05_-_Using_the_Object_Menu/14_-_Using_the_Object_Menu..mp433.15MB
  14. 05_-_Using_the_Object_Menu/16_-_Quick_overview_of_other_items_in_the_Object_Menu..mp43.62MB
  15. 06_-_Object_Interactive_Modes/17_-_Setting_the_Object_Interaction_Mode..mp437.06MB
  16. 06_-_Object_Interactive_Modes/18_-_Adding_Bones_to_an_Object..mp424.14MB
  17. 06_-_Object_Interactive_Modes/19_-_Working_with_Texture_Paint_Interactive_Mode..mp47.76MB
  18. 07_-_Other_Buttons_on_the_3D_View_base/21_-_Working_with_Viewpoint_Shading_Menu..mp413.24MB
  19. 07_-_Other_Buttons_on_the_3D_View_base/22_-_Working_with_Pivot_Point_Menu..mp426.05MB
  20. 07_-_Other_Buttons_on_the_3D_View_base/23_-_Proportional_Editing_Objects_Modes..mp426.5MB
  21. 07_-_Other_Buttons_on_the_3D_View_base/24_-_Moving_Objects_to_different_Layers..mp49.86MB
  22. 07_-_Other_Buttons_on_the_3D_View_base/25_-_Using_the_Snapping_Mode..mp433.08MB
  23. 08_-_Properties_Region_/27_-_Looking_at_the_Properties_Region..mp445.35MB
  24. 08_-_Properties_Region_/28_-_How_do_Clipping_Planes_Work.mp417.02MB
  25. 08_-_Properties_Region_/29_-_How_to_add_Background_Images.mp413.65MB
  26. 09_-_Outliner_and_Properties_Editor/32_-_What_Constraints_do_in_the_Properties_Editor.mp416.03MB
  27. 09_-_Outliner_and_Properties_Editor/33_-_Using_Modifiers_in_the_Properties_Editor..mp429.2MB
  28. 09_-_Outliner_and_Properties_Editor/34_-_Exploring_the_Outliner_and_Properties_Editor..mp451.99MB
  29. 09_-_Outliner_and_Properties_Editor/35_-_Looking_at_the_Scene_in_the_Properties_Editor..mp416.81MB
  30. 09_-_Outliner_and_Properties_Editor/36_-_World_Settings_in_the_Properties_Editor..mp419.93MB
  31. 09_-_Outliner_and_Properties_Editor/37_-_The_Object_Properties_Editor..mp421.34MB
  32. 09_-_Outliner_and_Properties_Editor/38_-_Looking_at_Object_Data_and_Materials_in_the_Properties_Editor..mp435.65MB
  33. 09_-_Outliner_and_Properties_Editor/39_-_Working_with_Textures_in_the_Properties_Editor..mp437.06MB
  34. 09_-_Outliner_and_Properties_Editor/40_-_Using_Particles_and_Physics_in_the_Properties_Editor..mp435.23MB
  35. 10_-_Using_Reference_Images/41_-_Finding_reference_images..mp410.46MB
  36. 10_-_Using_Reference_Images/42_-_Preparing_reference_images_in_PhotoShop..mp449.86MB
  37. 10_-_Using_Reference_Images/43_-_Bringing_reference_images_into_Blender..mp435.66MB
  38. 11_-_PART_2_-_Modelling_a_1967_Nikomat_FTn_35mm_film_camera/45_-_Introduction_to_Part_2.mp411.66MB
  39. 12_-_Getting_started_on_your_first_model/48_-_Prep_for_modelling_a_Nikomat_FTn_in_PhotoShop..mp46.7MB
  40. 12_-_Getting_started_on_your_first_model/49_-_Using_reference_images_and_modelling_camera_body..mp423.96MB
  41. 13_-_Camera_Prism/50_-_Building_the_camera_prism._Part_1_.mp445.47MB
  42. 13_-_Camera_Prism/51_-_Building_the_camera_prism._Part_2_.mp478.46MB
  43. 14_-_Lens_Construction/52_-_Shaping_the_Lens_using_a_cylinder_and_extruding._Option_1_.mp440.93MB
  44. 14_-_Lens_Construction/53_-_Adding_Glass_using_Primitive_Sphere_and_Spin_Tool..mp461MB
  45. 14_-_Lens_Construction/54_-_Creating_a_Lens_Barrel_using_the_Spin_Tool._Option_2_.mp432.45MB
  46. 15_-_Adding_details_to_the_Camera_Body/55_-_Modelling_the_Film_Winder..mp432.91MB
  47. 15_-_Adding_details_to_the_Camera_Body/56_-_Adding_details_to_the_top_plate..mp497.14MB
  48. 15_-_Adding_details_to_the_Camera_Body/57_-_Solving_Problems.mp412.87MB
  49. 15_-_Adding_details_to_the_Camera_Body/58_-_Using_a_light_to_help_view_the_model_construction..mp442.07MB
  50. 15_-_Adding_details_to_the_Camera_Body/59_-_Adding_the_rewind_arm..mp496.74MB
  51. 15_-_Adding_details_to_the_Camera_Body/60_-_Adding_Lightmeter_Self-timer_and_Lens_Mount_Button..mp4108.22MB
  52. 16_-_Modelling_the_Viewfinder_and_Hotshoe/61_-_Modelling_the_Viewfinder._Part_1_.mp428.47MB
  53. 16_-_Modelling_the_Viewfinder_and_Hotshoe/62_-_Modelling_the_Viewfinder._Part_2_.mp433.79MB
  54. 16_-_Modelling_the_Viewfinder_and_Hotshoe/63_-_Modelling_the_Viewfinder._Part_3_.mp455.23MB
  55. 16_-_Modelling_the_Viewfinder_and_Hotshoe/64_-_Modelling_the_Hotshoe..mp446.32MB
  56. 17_-_Creating_UV_Map_and_adding_Texture/65_-_Overview_of_the_texturemap_process_for_the_camera_body..mp417.81MB
  57. 17_-_Creating_UV_Map_and_adding_Texture/66_-_Creating_Vertex_Groups_for_the_Prism..mp4128.43MB
  58. 17_-_Creating_UV_Map_and_adding_Texture/67_-_Methods_in_UV_Unwrapping..mp433.79MB
  59. 17_-_Creating_UV_Map_and_adding_Texture/68_-_Creating_a_texturemap_for_the_Prism_in_Photoshop..mp4138.77MB
  60. 17_-_Creating_UV_Map_and_adding_Texture/69_-_Opening_Camera_Base_UV_Map_in_Blender..mp421.73MB
  61. 17_-_Creating_UV_Map_and_adding_Texture/70_-_Import_texturemap_into_Blender..mp420.61MB
  62. 17_-_Creating_UV_Map_and_adding_Texture/71_-_Readjusting_texturemap_for_the_Prism_in_PhotoShop..mp428.84MB
  63. 17_-_Creating_UV_Map_and_adding_Texture/72_-_Overview_of_how_Top_Plate_detail_and_Glass_UV_Maps_were_created..mp434.53MB
  64. 17_-_Creating_UV_Map_and_adding_Texture/73_-_Overview_of_how_the_Top_Plate_UV_Map_was_created..mp426.17MB
  65. 17_-_Creating_UV_Map_and_adding_Texture/74_-_UV_Unwrapping_for_the_Camera_Base..mp433.46MB
  66. 17_-_Creating_UV_Map_and_adding_Texture/75_-_Working_on_Camera_Base_UV_Map_in_PhotoShop..mp493.76MB
  67. 17_-_Creating_UV_Map_and_adding_Texture/76_-_Creating_UV_Map_for_the_Lens_Barrel..mp498.66MB
  68. 17_-_Creating_UV_Map_and_adding_Texture/77_-_Building_Lens_Barrel_UV_Map_in_PhotoShop..mp490.07MB
  69. 17_-_Creating_UV_Map_and_adding_Texture/78_-_Importing_Lens_Barrel_UV_Map_into_Blender_and_Lens_Adjustments..mp440.74MB
  70. 18_-_Lighting_and_Rendering_Final_Images/79_-_Lighting_and_Rendering.mp458.04MB
  71. 19_-_Course_Conclusion/80_-_Course_Conclusion.mp427.86MB
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