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Digital Tutors - Rigging Quadrupeds in Maya

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2015-3-13 15:34 2024-12-2 07:46 181 2.67 GB 42
二维码链接
Digital Tutors - Rigging Quadrupeds in Maya的二维码
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文件列表
  1. 01. Introduction and project overview.mp49.16MB
  2. 02. Creating a Flexi system for the vertebrae and neck.mp454.18MB
  3. 03. Constraining joints to the Flexi surface.mp499.02MB
  4. 04. Adding controls to our Flexi rig.mp496.45MB
  5. 05. Bending the Flexi rig.mp471.08MB
  6. 06. Finishing our bend control.mp498.99MB
  7. 07. Advanced twist control for the Flexi system.mp445.43MB
  8. 08. Creating a node network to regulate our twist control.mp4137.46MB
  9. 09. Volume control for the Flexi system.mp430.05MB
  10. 10. Setting up a node network for squash and stretch control.mp4102.47MB
  11. 11. Cleaning up and exporting the Flexi system.mp430.52MB
  12. 12. Utilizing custom shelves in Maya to increase your productivity.mp424.26MB
  13. 13. Creating a tool to remove namespaces.mp430.07MB
  14. 14. Building joints that will deform the creatures hind legs.mp483.53MB
  15. 15. Adding joints for the pelvis and tail.mp460.68MB
  16. 16. Adding joints for the front legs and scapulae.mp467.76MB
  17. 17. Setting up joints for the thorax, head, and root.mp446.78MB
  18. 18. Building joints for the ears.mp433.05MB
  19. 19. Creating a global node and adding the Flexi system to the vertebrae.mp494.71MB
  20. 20. Inserting the Flexi system into the neck.mp468.07MB
  21. 21. Skinning.mp480.04MB
  22. 22. Skinning techniques.mp491.83MB
  23. 23. Developing your own pose tracker.mp460.25MB
  24. 24. Finishing the pose tracker.mp4128.77MB
  25. 25. Creating corrective targets for the deltoids.mp4100.13MB
  26. 26. Installing our pose tracker.mp468.03MB
  27. 27. Setting up our space tracker on the right shoulder.mp442.28MB
  28. 28. Adding influence objects to jiggle the thigh muscles.mp465.83MB
  29. 29. Adding influence objects to deform the fingers and toes.mp4101.88MB
  30. 30. Adding IK systems.mp437MB
  31. 31. Controlling the Flexi systems connected to the vertebrae and neck.mp439.95MB
  32. 32. Controlling the head.mp474.27MB
  33. 33. Driving the ears.mp485.09MB
  34. 34. Adding controls for the scapulae.mp436.85MB
  35. 35. Jiggle controls.mp439.09MB
  36. 36. Center-of-gravity control.mp453.67MB
  37. 37. Rigging the tail.mp447.94MB
  38. 38. Creating leg controls.mp471.98MB
  39. 39. Finishing our leg controls.mp460.59MB
  40. 40. Adding finger and toe controls.mp472.09MB
  41. 41. Cleaning up the rig.mp428.35MB
  42. 42. Adding a global control curve and working with selection sets.mp432.31MB
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