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Digital Tutors - Introduction to Houdini 15

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2015-11-12 15:32 2024-10-28 17:40 82 2.38 GB 46
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文件列表
  1. 01. Introduction and Project Overview.mp410.96MB
  2. 02. The User Interface.mp448.9MB
  3. 03. Desktops and Projects.mp433.66MB
  4. 04. Creating and Transforming Geometry.mp473.1MB
  5. 05. Using The Interactive Transform Tools.mp471.24MB
  6. 06. The Handle Tool and Viewport Arrangement.mp439.6MB
  7. 07. The Network View and Understanding Contexts.mp423.51MB
  8. 08. Further Understanding Contexts.mp422.59MB
  9. 09. Importing Geometry, Display Modes and the Parameter View.mp432.63MB
  10. 10. Understanding Scene Scale.mp465.67MB
  11. 11. The Tool menu and Value Ladder.mp480.92MB
  12. 12. Making Selections and Working With the Edit Node.mp457.3MB
  13. 13. The Edit Node in Practice.mp445.21MB
  14. 14. Basic Modeling Tools.mp447.57MB
  15. 15. The Poly Extrude Tool.mp466.02MB
  16. 16. Ghosting Objects and the Polycap Node.mp439.11MB
  17. 17. Simple Expressions and the Blast Node.mp441.2MB
  18. 18. Poly Bridge Tool.mp479.82MB
  19. 19. Features of the Poly Bridge Tool.mp465.98MB
  20. 20. Spine Shape, Pairing Shift, and Bridge.mp462.4MB
  21. 21. Sub-dividing and Edge Loops.mp459.6MB
  22. 22. Using Expressions to Animate Wheel Rotation.mp441.17MB
  23. 23. Editing the Parameter Interface.mp438.28MB
  24. 24. Duplicating With the Copy Node.mp472MB
  25. 25. Understanding Attributes.mp447.44MB
  26. 26. Adding Vertex Normal Attributes.mp451.02MB
  27. 27. Adding UV Mapping Attributes.mp441.87MB
  28. 28. Adding Materials Using Groups.mp449.3MB
  29. 29. Advanced Group Creation.mp492.48MB
  30. 30. Applying Materials.mp436.44MB
  31. 31. Visualizing and Editing Groups.mp458.14MB
  32. 32. Lights, Camera, Mantra.mp452.56MB
  33. 33. Tweaking Existing Principled Shaders.mp456.46MB
  34. 34. Customizing the Generic Principled Shader.mp431.36MB
  35. 35. Merging in the Set Geometry.mp436.83MB
  36. 36. Animating With Keyframes.mp434.16MB
  37. 37. Animating Without Keyframes.mp435.47MB
  38. 38. Working with Initial State Velocity.mp433.1MB
  39. 39. Creating Functional Collision Geometry.mp422.07MB
  40. 40. Using the Friction Physical Property.mp432.98MB
  41. 41. Using the Bounce Physical Property.mp441.11MB
  42. 42. Preparing the Scene For Dynamics.mp4107.04MB
  43. 43. Adjusting Bounce and Friction.mp446.37MB
  44. 44. Pre-fracturing Geometry.mp449.91MB
  45. 45. The RBD Glue Object.mp443.4MB
  46. Introduction to Houdini 15.zip222.81MB
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