maya 3
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2011-11-3 14:33
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2024-9-8 16:02
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256
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39.03 GB
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53
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- Rigging the Human Face in Maya 2011.iso2.61GB
- Modeling Female Androids in Maya 2012.iso2.26GB
- Creative Development - Enhanced IK Animal Rigging with Farley Chery 2011.iso2.25GB
- Rigging Game Characters in Maya 2011.iso2.08GB
- Rigging Sea Creatures in Maya 2011.iso2.07GB
- Introduction to Maya 2012.iso1.95GB
- Match Moving and Compositing Pipeline in Maya 2011 and After Effects.iso1.89GB
- Introduction to Maya 2011.iso1.69GB
- Creating Game Characters with Maya 2011 and ZBrush 4 2010.iso1.33GB
- Creating Low Resolution Environments in Maya 2011 and Photoshop.iso1.33GB
- Creative Development - Motion Flow Rigging in Maya with Farley Chery 2011.iso1.27GB
- Introduction to Modeling in Maya 2012.iso1.23GB
- Curve-based Facial Rigging in Maya 2011.iso1.23GB
- Exploring Animation Principles in Maya 2011.iso1.17GB
- Creative Development - 3D for Illustration in Maya and Photoshop 2011.iso1.1GB
- Creative Development - HDRI Image Creation in Photoshop and Maya with Garry Lewis 2011.iso1.08GB
- Rigging Wings in Maya 2011.iso933.3MB
- Pipeline Integration with Maya 2011 and ZBrush 4.iso679.74MB
- Finishing a Car Animation Render in Maya and Composite 2011.iso574.89MB
- Animating Game Characters in Maya 2011.iso566.81MB
- Facial Animation in Maya 2011.iso526.39MB
- Compositing 3D into Video in Maya and Nuke 2010.iso517.82MB
- Creative Development - Guerilla Lighting and Rendering Tactics with Ed Whetstone 2011.iso501.77MB
- Modeling Realistic Hands in Maya 2011 and Mudbox 2011.iso446.52MB
- Modeling a Character for Rigging and Animation in Maya 2009.iso441.12MB
- Maya Modeling Reference Library Edit Mesh.iso430.86MB
- Creating Facial Expressions in Mudbox and Maya 2011.iso427.65MB
- Creative Development - Vehicle Animation Dynamics in Maya with Scott Cullen 2011.iso420.01MB
- Maya Rigging Reference Library 2011.iso418.9MB
- Professional Series - Modeling Military Vehicles in Maya 2011.iso409.74MB
- Creating Walk Cycles in Maya 2011.iso407.8MB
- Rendering Interiors with mental ray and Maya 2011.iso385.88MB
- Camera Projection in Maya 2011.iso351.11MB
- Exploring Modeling Workflows in Maya 2011.iso327.77MB
- Exploring NURBS in Maya 2012.iso326.05MB
- Creating Hair for Next-Gen Game Characters in Maya 2010.iso321.99MB
- Creating Game Weapons in Maya and Zbrush 2009.iso297.05MB
- 10 Ways to Improve Your Modeling in Maya 2010.iso283.63MB
- Getting Started with UVs in Maya 2011.iso280.1MB
- Rendering Interiors with V-Ray for Maya 2011.iso258.29MB
- New Modeling Features in Maya 2012.iso255.88MB
- Pixar RenderMan Tutorials.iso239MB
- Introduction to Lighting in Maya 2012.iso233.11MB
- Introduction to Camera Animation in Maya 2011.iso223.97MB
- Utilizing Shading Networks in Maya 2011.iso205MB
- Vray Hypershade Nodes in Maya 2011.iso196.41MB
- Maya Modeling Reference Library Normals.iso173.3MB
- Exploring Craft Director Studio's Animation Tools in Maya 2011 SAP.iso156.35MB
- Maya to MotionBuilder Integration.iso133.55MB
- Substance Procedural Texturing in Maya 2012.iso128.07MB
- Automotive Rendering with HDR Light Studio and Maya 2010.iso113.94MB
- Professional Series Animating Realistic Eyes Maya.iso103.55MB
- Artists Guide to RenderMan for Maya 3.iso90.94MB
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