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[DesireCourse.Net] Udemy - Complete Blender Creator Learn 3D Modelling for Beginners

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视频 2022-1-11 22:37 2024-12-8 17:47 395 64.29 GB 368
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文件列表
  1. 1. Getting Going In Blender/1. Welcome.mp420.47MB
  2. 1. Getting Going In Blender/10. QT - Intro To Snapping.mp479.2MB
  3. 1. Getting Going In Blender/11. Camera Setup Moving Around Your Models.mp4114.65MB
  4. 1. Getting Going In Blender/12. A Basic 3 Point Light Setup.mp4153.63MB
  5. 1. Getting Going In Blender/13. The Outliner.mp440.12MB
  6. 1. Getting Going In Blender/14. Rendering Out Your Scene.mp480.14MB
  7. 1. Getting Going In Blender/15. Sharing Your Work And Our Community.mp447.19MB
  8. 1. Getting Going In Blender/17. Intro and Setup Final Challenge.mp4204.28MB
  9. 1. Getting Going In Blender/18. Blender's Interface.mp492.66MB
  10. 1. Getting Going In Blender/19. User Preferences.mp482.3MB
  11. 1. Getting Going In Blender/2. New Content Start.mp444.49MB
  12. 1. Getting Going In Blender/20. Intro and Setup Section Wrap Up.mp421.74MB
  13. 1. Getting Going In Blender/3. Install and Overview.mp4150.43MB
  14. 1. Getting Going In Blender/4. WARNING.mp440.08MB
  15. 1. Getting Going In Blender/5. Adding Objects.mp491.16MB
  16. 1. Getting Going In Blender/6. Transforms.mp4196.4MB
  17. 1. Getting Going In Blender/7. Duplication.mp4207.26MB
  18. 1. Getting Going In Blender/8. Your First Materials.mp4201.23MB
  19. 10. Game Asset Pack 2.7X/1. Section 7 Introduction.mp4135.78MB
  20. 10. Game Asset Pack 2.7X/10. Using Our Building Blocks.mp4319.77MB
  21. 10. Game Asset Pack 2.7X/11. Introduction To Datablocks.mp4241.79MB
  22. 10. Game Asset Pack 2.7X/12. Linking To An External Datablock.mp4223.88MB
  23. 10. Game Asset Pack 2.7X/13. Linking Blend Files- Making a Proxy.mp4134.48MB
  24. 10. Game Asset Pack 2.7X/14. Linking Blend Files Making Local.mp4391.45MB
  25. 10. Game Asset Pack 2.7X/16. Walking And Flying Around The Model.mp4257.07MB
  26. 10. Game Asset Pack 2.7X/17. Better Camera Control.mp4299.06MB
  27. 10. Game Asset Pack 2.7X/18. What Can You Export.mp4147.33MB
  28. 10. Game Asset Pack 2.7X/19. Re-linking Blend Files.mp4329.55MB
  29. 10. Game Asset Pack 2.7X/2. Section Specification.mp462.31MB
  30. 10. Game Asset Pack 2.7X/20. Profile Modelling By Extrusion.mp4237.22MB
  31. 10. Game Asset Pack 2.7X/21. Profile Modelling Using Curves.mp4266.31MB
  32. 10. Game Asset Pack 2.7X/22. Profile Modelling Using Mesh Objects.mp4210.14MB
  33. 10. Game Asset Pack 2.7X/23. Light Portals.mp4491.23MB
  34. 10. Game Asset Pack 2.7X/24. Using Source Control- Resetting.mp4160.98MB
  35. 10. Game Asset Pack 2.7X/25. Introduction To UV Unwrapping.mp4456.59MB
  36. 10. Game Asset Pack 2.7X/26. Smart UV Project.mp4441.11MB
  37. 10. Game Asset Pack 2.7X/27. How Is It Coming Together.mp4283.25MB
  38. 10. Game Asset Pack 2.7X/28. Adding More Detail.mp4342.13MB
  39. 10. Game Asset Pack 2.7X/29. Problem Solving.mp4277.42MB
  40. 10. Game Asset Pack 2.7X/3. Planning Your Project.mp4122.54MB
  41. 10. Game Asset Pack 2.7X/30. UV Manipulation.mp4290.34MB
  42. 10. Game Asset Pack 2.7X/31. Complex Shapes & UV Mapping.mp4369MB
  43. 10. Game Asset Pack 2.7X/32. Introduction To Marking Seams.mp4275.53MB
  44. 10. Game Asset Pack 2.7X/33. Painting In The Image Editor.mp4195.43MB
  45. 10. Game Asset Pack 2.7X/35. Diffuse Maps.mp4388.3MB
  46. 10. Game Asset Pack 2.7X/36. Using Images For Control.mp4407.2MB
  47. 10. Game Asset Pack 2.7X/37. Illusion of Detail- Using Bump Maps.mp4511.42MB
  48. 10. Game Asset Pack 2.7X/38. Using Displacement Maps.mp4418.8MB
  49. 10. Game Asset Pack 2.7X/39. Normal Maps.mp4259.75MB
  50. 10. Game Asset Pack 2.7X/4. Version Control 2.mp496.69MB
  51. 10. Game Asset Pack 2.7X/40. Baking A Normal Map In Blender.mp4213MB
  52. 10. Game Asset Pack 2.7X/41. Applying A Normal Map In Blender.mp4332.04MB
  53. 10. Game Asset Pack 2.7X/42. Texture Resolution.mp4163.48MB
  54. 10. Game Asset Pack 2.7X/43. The Multi-Resolution Modifier.mp4364.4MB
  55. 10. Game Asset Pack 2.7X/45. Baking Using The Multires Modifier.mp4336.16MB
  56. 10. Game Asset Pack 2.7X/46. Copying Mesh Properties.mp4269.37MB
  57. 10. Game Asset Pack 2.7X/47. Optimising A UV Map.mp4388.14MB
  58. 10. Game Asset Pack 2.7X/48. Texture Painting In The ViewPort.mp4328.61MB
  59. 10. Game Asset Pack 2.7X/49. Realistic Lighting Or Fake It.mp4240.63MB
  60. 10. Game Asset Pack 2.7X/5. File Structure & Naming.mp4103.21MB
  61. 10. Game Asset Pack 2.7X/50. Creating a New Scene In Blender.mp4177.68MB
  62. 10. Game Asset Pack 2.7X/52. Section 7 Wrap Up.mp473.03MB
  63. 10. Game Asset Pack 2.7X/6. Level Of Detail (LOD).mp4290.86MB
  64. 10. Game Asset Pack 2.7X/7. Building Blocks.mp4222.75MB
  65. 10. Game Asset Pack 2.7X/8. Setting Up Our Repo & Committing.mp4163.37MB
  66. 10. Game Asset Pack 2.7X/9. Repetitive Tasks In Blender.mp485.48MB
  67. 11. The Human Head 2.7X/1. Section 8 Introduction.mp445.64MB
  68. 11. The Human Head 2.7X/10. Vertex Slide and Edge Slide.mp4327.06MB
  69. 11. The Human Head 2.7X/11. Routing Face Loops Using Poles.mp4390.74MB
  70. 11. The Human Head 2.7X/12. Defining A Face's Main Face Loops.mp4341.72MB
  71. 11. The Human Head 2.7X/13. Getting The Right Skin Tone.mp4542.14MB
  72. 11. The Human Head 2.7X/14. 3 Point Lighting.mp4326.51MB
  73. 11. The Human Head 2.7X/15. Subsurface Scattering.mp4414.28MB
  74. 11. The Human Head 2.7X/17. The Layer Weight Node.mp4379.96MB
  75. 11. The Human Head 2.7X/18. Physics Based Rendering (PBR).mp4349.39MB
  76. 11. The Human Head 2.7X/19. The Color Ramp Node.mp4420.16MB
  77. 11. The Human Head 2.7X/2. Section 8 Reference Material.mp4112.38MB
  78. 11. The Human Head 2.7X/20. How Light Interacts With A Surface.mp4473.79MB
  79. 11. The Human Head 2.7X/21. The Fresnel Node.mp4163.48MB
  80. 11. The Human Head 2.7X/22. Reusing Shaders And Materials.mp4429.67MB
  81. 11. The Human Head 2.7X/23. The MixRGB Node.mp4224.52MB
  82. 11. The Human Head 2.7X/24. The Geometry Node.mp4477.55MB
  83. 11. The Human Head 2.7X/25. Hue Saturation Value (HSV).mp4424.68MB
  84. 11. The Human Head 2.7X/26. Making Objects Separately.mp4456.86MB
  85. 11. The Human Head 2.7X/27. Joining Separate Objects.mp4380.72MB
  86. 11. The Human Head 2.7X/28. Adding Detail with Sculpting.mp4512.78MB
  87. 11. The Human Head 2.7X/29. UV Unwrapping A Head.mp4253.39MB
  88. 11. The Human Head 2.7X/3. Good Mesh Topology.mp4215.77MB
  89. 11. The Human Head 2.7X/30. Texturing The Head.mp4493.77MB
  90. 11. The Human Head 2.7X/31. Reviewing Your Work Objectively.mp4471.36MB
  91. 11. The Human Head 2.7X/33. Section 8 Wrap Up.mp431.43MB
  92. 11. The Human Head 2.7X/4. Possible Construction Methods.mp4263.64MB
  93. 11. The Human Head 2.7X/5. Introduction To Retopology.mp4442.75MB
  94. 11. The Human Head 2.7X/6. Creating The Base Mesh.mp4484.79MB
  95. 11. The Human Head 2.7X/7. The Grease Pencil.mp4441.82MB
  96. 11. The Human Head 2.7X/8. The Knife Tool.mp4402.41MB
  97. 11. The Human Head 2.7X/9. Rip and Rip Fill.mp4273.42MB
  98. 12. BONUS Destruction 2.7X/1. Section 9 Introduction.mp444.06MB
  99. 12. BONUS Destruction 2.7X/10. Force Fields And Particles.mp4400.68MB
  100. 12. BONUS Destruction 2.7X/11. Force Fields And Other Objects.mp4233.6MB
  101. 12. BONUS Destruction 2.7X/12. Cell Fracture Add-On.mp4347.97MB
  102. 12. BONUS Destruction 2.7X/13. Fracturing With A Child Object.mp4249.49MB
  103. 12. BONUS Destruction 2.7X/14. Fracturing With The Grease Pencil.mp474.32MB
  104. 12. BONUS Destruction 2.7X/15. Animating Render Layers.mp4169.85MB
  105. 12. BONUS Destruction 2.7X/17. Destruction Wrap Up.mp430.13MB
  106. 12. BONUS Destruction 2.7X/2. Welcome to Destruction.mp434.04MB
  107. 12. BONUS Destruction 2.7X/3. Quick Explode.mp4150.92MB
  108. 12. BONUS Destruction 2.7X/4. Introduction To Blender Physics.mp4324.2MB
  109. 12. BONUS Destruction 2.7X/5. Copying Physics Properties.mp4144.07MB
  110. 12. BONUS Destruction 2.7X/6. Applying Transforms With Physics.mp457.17MB
  111. 12. BONUS Destruction 2.7X/7. Centre Of Mass.mp4260.29MB
  112. 12. BONUS Destruction 2.7X/8. Animating With Physics.mp4304.92MB
  113. 12. BONUS Destruction 2.7X/9. Breaking Up A Model Using Particles.mp4319.42MB
  114. 13. Bonus VFX and CGI 2.7X/1. Introduction to VFX & CGI.mp425.43MB
  115. 13. Bonus VFX and CGI 2.7X/10. Blender Camera Tracking Markers.mp4454.46MB
  116. 13. Bonus VFX and CGI 2.7X/11. Solving Camera Motion.mp4514.07MB
  117. 13. Bonus VFX and CGI 2.7X/12. CGI VFX Final Scene.mp4270.55MB
  118. 13. Bonus VFX and CGI 2.7X/13. Transparent Backgrounds.mp449.22MB
  119. 13. Bonus VFX and CGI 2.7X/15. VFX and CGI Wrap Up.mp432.92MB
  120. 13. Bonus VFX and CGI 2.7X/2. Video Effects (VFX).mp463.26MB
  121. 13. Bonus VFX and CGI 2.7X/3. Good Source Material.mp4183.38MB
  122. 13. Bonus VFX and CGI 2.7X/4. Introduction to Compositing.mp4176.97MB
  123. 13. Bonus VFX and CGI 2.7X/5. Matching Camera Settings.mp4286.19MB
  124. 13. Bonus VFX and CGI 2.7X/6. Mathematics And Images.mp4251.73MB
  125. 13. Bonus VFX and CGI 2.7X/7. Overlaying Images.mp4300.76MB
  126. 13. Bonus VFX and CGI 2.7X/8. Extracting Image Data.mp4376.54MB
  127. 13. Bonus VFX and CGI 2.7X/9. Blender Camera Tracking Footage.mp4380.04MB
  128. 14. Continuing Your GameDev Journey/2. What Next.mp448.11MB
  129. 14. Continuing Your GameDev Journey/3. Blender Resources.mp488.77MB
  130. 14. Continuing Your GameDev Journey/5. Procedural Generation - Deformation of Materials and Mesh.mp4776.3MB
  131. 14. Continuing Your GameDev Journey/6. Credits.mp4237.89MB
  132. 2. Your First 3D Model In Blender/1. Introduction to Box Modelling.mp414.04MB
  133. 2. Your First 3D Model In Blender/10. Mid-Section Challenge A Small Scene.mp4139.76MB
  134. 2. Your First 3D Model In Blender/11. What Are Normals.mp460.33MB
  135. 2. Your First 3D Model In Blender/12. Normals In Blender.mp4118.45MB
  136. 2. Your First 3D Model In Blender/14. Insetting In Blender.mp4120.65MB
  137. 2. Your First 3D Model In Blender/15. Edge Loops, Loop Cut and Slide.mp4145.94MB
  138. 2. Your First 3D Model In Blender/16. QT - Sliding.mp446.95MB
  139. 2. Your First 3D Model In Blender/17. Mistakes When Subdividing A Surface.mp4158.05MB
  140. 2. Your First 3D Model In Blender/18. QT - Different Selection Methods.mp4159.92MB
  141. 2. Your First 3D Model In Blender/2. Basic Modelling Concepts.mp423.66MB
  142. 2. Your First 3D Model In Blender/20. The Snapping Tool.mp4165.34MB
  143. 2. Your First 3D Model In Blender/21. More Than One Way.mp450.36MB
  144. 2. Your First 3D Model In Blender/22. Using The Array Modifier.mp4164.28MB
  145. 2. Your First 3D Model In Blender/23. Joining Mesh Objects.mp470.71MB
  146. 2. Your First 3D Model In Blender/24. Finish Your Mayan Pyramid.mp480.1MB
  147. 2. Your First 3D Model In Blender/26. Block Modelling Wrap Up.mp423.22MB
  148. 2. Your First 3D Model In Blender/3. Edit Mode.mp4116.41MB
  149. 2. Your First 3D Model In Blender/4. Vertices, Edges And Faces.mp4101.98MB
  150. 2. Your First 3D Model In Blender/5. Merging Vertices In Blender.mp4141.52MB
  151. 2. Your First 3D Model In Blender/6. Extruding In Blender.mp4106.62MB
  152. 2. Your First 3D Model In Blender/8. Pivot Points.mp4143.46MB
  153. 2. Your First 3D Model In Blender/9. Multiple Materials.mp4191.41MB
  154. 3. Bowling Ball And Pins/1. Welcome To Bowling Ball And Pins.mp423.12MB
  155. 3. Bowling Ball And Pins/10. Spin In Blender.mp4140.83MB
  156. 3. Bowling Ball And Pins/11. Different Material Properties.mp4140.66MB
  157. 3. Bowling Ball And Pins/12. Choosing An Appropriate Sphere.mp4115.11MB
  158. 3. Bowling Ball And Pins/13. Bevel Vertex.mp462.97MB
  159. 3. Bowling Ball And Pins/15. QT - To Sphere.mp444.5MB
  160. 3. Bowling Ball And Pins/16. Extruding To A Normal.mp476.88MB
  161. 3. Bowling Ball And Pins/17. Sharp Edges On Curved Surfaces.mp4190.36MB
  162. 3. Bowling Ball And Pins/18. Importing Simple Blender Files.mp4102.24MB
  163. 3. Bowling Ball And Pins/19. Collection Basics.mp469.04MB
  164. 3. Bowling Ball And Pins/2. Knowing Your Topic And Specification.mp461.22MB
  165. 3. Bowling Ball And Pins/20. Adding New Scenes.mp4109.83MB
  166. 3. Bowling Ball And Pins/21. Eevee’s Shadow Options.mp4201MB
  167. 3. Bowling Ball And Pins/22. Eevee Render Settings.mp4204.72MB
  168. 3. Bowling Ball And Pins/24. Fun With Physics.mp4162.78MB
  169. 3. Bowling Ball And Pins/25. Bowling Pin and Ball Wrap Up.mp415.54MB
  170. 3. Bowling Ball And Pins/3. Blender Model Scale And Units.mp463.79MB
  171. 3. Bowling Ball And Pins/4. Importing Reference Material.mp4100.22MB
  172. 3. Bowling Ball And Pins/5. Importing Reference Alternative.mp446.1MB
  173. 3. Bowling Ball And Pins/6. Placeholders.mp497.42MB
  174. 3. Bowling Ball And Pins/7. Introduction To Bézier Curves.mp4214.99MB
  175. 3. Bowling Ball And Pins/9. Converting A Curve To Mesh.mp470.8MB
  176. 4. Low Poly Chess Set/1. Introduction To The Low Poly Chess Set.mp430.56MB
  177. 4. Low Poly Chess Set/10. Dissolving Geometry.mp479.67MB
  178. 4. Low Poly Chess Set/11. Edge Rings.mp487.8MB
  179. 4. Low Poly Chess Set/12. Exploring Alternatives To Bevelling.mp4126.43MB
  180. 4. Low Poly Chess Set/13. Appending Vs Duplication.mp4147.52MB
  181. 4. Low Poly Chess Set/14. Bridging Edge Loops.mp4198.82MB
  182. 4. Low Poly Chess Set/15. Using Common Features.mp4171.2MB
  183. 4. Low Poly Chess Set/16. 3D Cursor And Origins.mp4126.95MB
  184. 4. Low Poly Chess Set/17. Boolean Modifier.mp484.25MB
  185. 4. Low Poly Chess Set/18. Boolean In Edit Mode.mp456.94MB
  186. 4. Low Poly Chess Set/19. Parent And Children - Collections and Organisations.mp4166.99MB
  187. 4. Low Poly Chess Set/2. Managing A Larger Project.mp451.41MB
  188. 4. Low Poly Chess Set/20. Introduction To Empties.mp4216.1MB
  189. 4. Low Poly Chess Set/21. QT Better Viewport Control.mp4103.62MB
  190. 4. Low Poly Chess Set/22. Lighting - Lamp Types.mp4220.19MB
  191. 4. Low Poly Chess Set/23. Controlling Materials - Roughness.mp4141.22MB
  192. 4. Low Poly Chess Set/24. Hiding Unneeded Objects.mp473.08MB
  193. 4. Low Poly Chess Set/25. Your First Texture.mp4246.02MB
  194. 4. Low Poly Chess Set/26. Introduction To The Mapping Node.mp4250.82MB
  195. 4. Low Poly Chess Set/27. Managing Your Chess Scene Assets.mp444.22MB
  196. 4. Low Poly Chess Set/28. Generated Textures.mp4118.97MB
  197. 4. Low Poly Chess Set/29. Topology - Tris, Quads, nGons.mp4266.45MB
  198. 4. Low Poly Chess Set/3. Planning Your Project.mp459.7MB
  199. 4. Low Poly Chess Set/30. Non-Planar Geometry.mp470.88MB
  200. 4. Low Poly Chess Set/31. The Mirror Modifier.mp4498.43MB
  201. 4. Low Poly Chess Set/32. Rook Challenge.mp4132.52MB
  202. 4. Low Poly Chess Set/33. King Challenge.mp4247.07MB
  203. 4. Low Poly Chess Set/34. Setup Your Chess Scene.mp4130.53MB
  204. 4. Low Poly Chess Set/35. Multiple Cameras.mp4161.51MB
  205. 4. Low Poly Chess Set/36. Camera Properties.mp461.22MB
  206. 4. Low Poly Chess Set/37. Depth Of Field In Eevee.mp4154.7MB
  207. 4. Low Poly Chess Set/38. Grouping for Export Collections.mp451.26MB
  208. 4. Low Poly Chess Set/39. Creating An Assets Portfolio Scene.mp4125.53MB
  209. 4. Low Poly Chess Set/4. Mesh Objects Vs Mesh Data.mp4125.46MB
  210. 4. Low Poly Chess Set/40. Chess Set Wrap Up.mp418.43MB
  211. 4. Low Poly Chess Set/5. Re-centring Your Objects.mp451.17MB
  212. 4. Low Poly Chess Set/6. Creating A Standard Asset.mp4119.27MB
  213. 4. Low Poly Chess Set/7. Using The Bevel Tool.mp4159.81MB
  214. 4. Low Poly Chess Set/8. QT View port and Camera Clipping.mp456.08MB
  215. 4. Low Poly Chess Set/9. What Is Low Poly.mp467.23MB
  216. 5. An Animated Lamp/1. Animated Lamp Introduction.mp418.62MB
  217. 5. An Animated Lamp/10. Dedicated Graphics Cards.mp492.7MB
  218. 5. An Animated Lamp/11. Lighting Cycles Vs Eevee.mp4234.62MB
  219. 5. An Animated Lamp/12. Reflections Cycles Vs Eevee.mp4110.42MB
  220. 5. An Animated Lamp/13. Rendering A Small Area.mp483.91MB
  221. 5. An Animated Lamp/14. Using Curves To Generate Geometry.mp4215.11MB
  222. 5. An Animated Lamp/15. Altering Curve Resolution.mp4132.92MB
  223. 5. An Animated Lamp/16. Converting A Curve Obj To A Mesh Obj.mp4157.86MB
  224. 5. An Animated Lamp/17. Existing Geometry To Create New.mp4127.2MB
  225. 5. An Animated Lamp/18. Creating Sharper Edges.mp4132.73MB
  226. 5. An Animated Lamp/19. Lowering Your Cycles Render Time.mp4168.24MB
  227. 5. An Animated Lamp/2. Animation Design Document.mp491MB
  228. 5. An Animated Lamp/20. Introduction to Armatures.mp481.42MB
  229. 5. An Animated Lamp/21. Revisiting the Mirror Modifier.mp4164.99MB
  230. 5. An Animated Lamp/22. Adding Bones To Our Armature.mp4112.69MB
  231. 5. An Animated Lamp/23. Applying Transforms With Animations.mp477.12MB
  232. 5. An Animated Lamp/24. Pose Mode.mp474.32MB
  233. 5. An Animated Lamp/25. Constraining Bones Movement.mp4112.03MB
  234. 5. An Animated Lamp/26. The Lamp Upper Arm.mp469.58MB
  235. 5. An Animated Lamp/27. The Screw Modifier.mp4166.77MB
  236. 5. An Animated Lamp/28. The Solidify Modifier.mp4149.16MB
  237. 5. An Animated Lamp/29. The Bevel Modifier.mp4168.3MB
  238. 5. An Animated Lamp/3. Scene and Asset Design.mp437.7MB
  239. 5. An Animated Lamp/30. Finishing The Lamp And Rig.mp4118.71MB
  240. 5. An Animated Lamp/31. Introduction To The Shader Editor.mp4240.44MB
  241. 5. An Animated Lamp/32. Simple Worn Edges.mp4218.26MB
  242. 5. An Animated Lamp/33. Lamps And Emissive Materials.mp4231.08MB
  243. 5. An Animated Lamp/34. Auto Inverse Kinematics (IK).mp4108.82MB
  244. 5. An Animated Lamp/35. IK Control Bones.mp4111.72MB
  245. 5. An Animated Lamp/36. Auto IK Constraints.mp4138.31MB
  246. 5. An Animated Lamp/37. IK Limits.mp4127.07MB
  247. 5. An Animated Lamp/38. The Timeline.mp488.87MB
  248. 5. An Animated Lamp/39. Keyframes.mp4208.84MB
  249. 5. An Animated Lamp/4. Introduction To The Grease Pencil.mp4160.89MB
  250. 5. An Animated Lamp/40. Auto Keyframing.mp447.7MB
  251. 5. An Animated Lamp/41. The Dope Sheet Overview.mp479.09MB
  252. 5. An Animated Lamp/42. The Graph Editor Overview.mp4214.33MB
  253. 5. An Animated Lamp/43. Setting Up The Camera.mp4133.34MB
  254. 5. An Animated Lamp/44. Rough Render Techniques.mp4139.31MB
  255. 5. An Animated Lamp/45. Rendering An Animation.mp4130.1MB
  256. 5. An Animated Lamp/46. Safely Rendering Longer Animations.mp4115.51MB
  257. 5. An Animated Lamp/47. Multi-Blender Renders.mp4136.4MB
  258. 5. An Animated Lamp/48. Vertex Groups.mp492.04MB
  259. 5. An Animated Lamp/49. Re-Rigging The Lamp.mp4119.66MB
  260. 5. An Animated Lamp/5. Workflow Choices.mp437.28MB
  261. 5. An Animated Lamp/50. Exporting Your Animated Lamp.mp4135.02MB
  262. 5. An Animated Lamp/51. Animated Lamp Wrap Up.mp416.13MB
  263. 5. An Animated Lamp/6. Creating A Backdrop.mp482MB
  264. 5. An Animated Lamp/7. Making The Grease Pencil Real.mp453.16MB
  265. 5. An Animated Lamp/8. Cycles Vs Eevee.mp467.78MB
  266. 5. An Animated Lamp/9. Cycles On A Mac.mp443.04MB
  267. 6. Game Asset Pack/1. Welcome To The Game Asset Pack Section.mp442.73MB
  268. 6. Game Asset Pack/10. Doorway Challenge.mp4108.55MB
  269. 6. Game Asset Pack/11. Profile Modelling By Extrusion.mp4164.56MB
  270. 6. Game Asset Pack/12. Profile Modelling With Curves.mp4179.8MB
  271. 6. Game Asset Pack/13. Profile Modelling Using Mesh Objects.mp4150.73MB
  272. 6. Game Asset Pack/14. Window Challenge.mp4185.72MB
  273. 6. Game Asset Pack/15. Checking Pieces Fit Together.mp4258.14MB
  274. 6. Game Asset Pack/16. Creating Your Own Shortcuts.mp473.44MB
  275. 6. Game Asset Pack/17. Datablocks.mp4131.73MB
  276. 6. Game Asset Pack/18. Linking To An External Datablock.mp4111.35MB
  277. 6. Game Asset Pack/19. Linking Blend Files - Proxies.mp4160.64MB
  278. 6. Game Asset Pack/2. What's Coming Up.mp444.07MB
  279. 6. Game Asset Pack/20. Linking Blend Files - Library Overrides.mp490.83MB
  280. 6. Game Asset Pack/21. Linking Blend Files - Making Local.mp4152.77MB
  281. 6. Game Asset Pack/22. File Structure & Naming.mp498.26MB
  282. 6. Game Asset Pack/23. Finish Your Basic Building Blocks.mp4209.84MB
  283. 6. Game Asset Pack/24. What Are Textures.mp4126.98MB
  284. 6. Game Asset Pack/25. Where Can You Get Textures.mp460.24MB
  285. 6. Game Asset Pack/26. The Node Wrangler.mp4127.14MB
  286. 6. Game Asset Pack/27. Texture Mapping And Projection.mp4190.78MB
  287. 6. Game Asset Pack/3. Modular Design.mp4314.38MB
  288. 6. Game Asset Pack/4. Planning Your Project.mp430.9MB
  289. 6. Game Asset Pack/5. Reference Material.mp4124.42MB
  290. 6. Game Asset Pack/6. Version Control.mp451.24MB
  291. 6. Game Asset Pack/7. Designing Your World.mp463.39MB
  292. 6. Game Asset Pack/8. Level Of Detail.mp480.48MB
  293. 6. Game Asset Pack/9. Managing Your Assets.mp453.88MB
  294. 7. Furry Heads/1. Section Intro - Furry Heads.mp416.88MB
  295. 7. Furry Heads/10. Sculpt The Neck.mp482.52MB
  296. 7. Furry Heads/11. Sculpt The Mouth.mp465.17MB
  297. 7. Furry Heads/12. Vertex Painting Experimenting.mp4163.65MB
  298. 7. Furry Heads/13. Blending Vertex Paint Layers.mp4254.66MB
  299. 7. Furry Heads/14. Sub Surface Scattering.mp4111.86MB
  300. 7. Furry Heads/15. Hair Particle System.mp4151.17MB
  301. 7. Furry Heads/16. Particle Edit Tools.mp4283.33MB
  302. 7. Furry Heads/17. Weight Painting For Hair.mp4165.96MB
  303. 7. Furry Heads/18. Hair Strand Shape.mp4119.5MB
  304. 7. Furry Heads/19. Hair Color Variety.mp4114.57MB
  305. 7. Furry Heads/2. Using Metaballs.mp4148.94MB
  306. 7. Furry Heads/20. Shrinkwrap & Eyebrows.mp4172.08MB
  307. 7. Furry Heads/21. Animal Reference Images.mp479.35MB
  308. 7. Furry Heads/22. Blocking Out Our Shape.mp488.65MB
  309. 7. Furry Heads/23. Sculpt Animal Body.mp4106.14MB
  310. 7. Furry Heads/24. Sculpt Animal Head.mp4175.76MB
  311. 7. Furry Heads/25. Set Up Lights & Camera.mp470.68MB
  312. 7. Furry Heads/26. Find Your Fur Style.mp4161.38MB
  313. 7. Furry Heads/27. Groom The Body.mp4120.81MB
  314. 7. Furry Heads/28. Adding Face Fuzz.mp4125.3MB
  315. 7. Furry Heads/29. Whiskers Particle System.mp4116.93MB
  316. 7. Furry Heads/3. Metaball Families.mp475.73MB
  317. 7. Furry Heads/30. Eyes To See With.mp4181.71MB
  318. 7. Furry Heads/31. Deleting Hair Particles.mp446.21MB
  319. 7. Furry Heads/32. Grass Particle System.mp4185.67MB
  320. 7. Furry Heads/33. Image As Plane Particles.mp4198.81MB
  321. 7. Furry Heads/34. HDRI And Tidy Up.mp4103.07MB
  322. 7. Furry Heads/35. Furry Heads Wrap Up.mp419.08MB
  323. 7. Furry Heads/4. Basics Of Sculpting.mp4257.87MB
  324. 7. Furry Heads/5. Preparing To Sculpt A Head.mp476.33MB
  325. 7. Furry Heads/6. Sculpt The Head Shape.mp4202.73MB
  326. 7. Furry Heads/7. Sculpt The Eyes.mp4241.37MB
  327. 7. Furry Heads/8. Sculpt The Ears.mp4142.73MB
  328. 7. Furry Heads/9. Sculpt The Nose.mp493.18MB
  329. 8. Updates and Important Messages/1. Message About New Content.mp444.27MB
  330. 8. Updates and Important Messages/3. More Updates Soon.mp414.95MB
  331. 9. Fluffy Bunny 2.7X/1. Section 6 Introduction.mp425.23MB
  332. 9. Fluffy Bunny 2.7X/10. GPU Rendering In This Section.mp426.53MB
  333. 9. Fluffy Bunny 2.7X/11. Applying Transforms With Particle Systems.mp457.78MB
  334. 9. Fluffy Bunny 2.7X/12. Alternative Ear Construction.mp496.39MB
  335. 9. Fluffy Bunny 2.7X/13. Your First Particle System.mp4382.42MB
  336. 9. Fluffy Bunny 2.7X/14. Fake Users.mp4283.32MB
  337. 9. Fluffy Bunny 2.7X/15. Particle Editing.mp4345.73MB
  338. 9. Fluffy Bunny 2.7X/16. Weight Painting.mp4334.45MB
  339. 9. Fluffy Bunny 2.7X/17. Adding Randomness with Children.mp4506.09MB
  340. 9. Fluffy Bunny 2.7X/18. Multiple Cameras.mp4238.66MB
  341. 9. Fluffy Bunny 2.7X/19. Exporting and Particle Systems.mp4216.9MB
  342. 9. Fluffy Bunny 2.7X/2. What's Coming Up In Section 6.mp459.13MB
  343. 9. Fluffy Bunny 2.7X/20. Hiding Objects.mp4107.1MB
  344. 9. Fluffy Bunny 2.7X/21. Introduction To The Image Editor.mp4182.3MB
  345. 9. Fluffy Bunny 2.7X/22. Combining Shaders In Cycles.mp4163.41MB
  346. 9. Fluffy Bunny 2.7X/23. UV Unwrapping and Texture Mapping.mp4325.66MB
  347. 9. Fluffy Bunny 2.7X/24. Adding a Sky Box.mp4237.31MB
  348. 9. Fluffy Bunny 2.7X/26. Using Textures Vs. Geometry.mp4143.03MB
  349. 9. Fluffy Bunny 2.7X/27. Importing Images As Planes.mp481.14MB
  350. 9. Fluffy Bunny 2.7X/28. Packing External Data.mp4151.74MB
  351. 9. Fluffy Bunny 2.7X/29. Node Type Overview.mp4193.04MB
  352. 9. Fluffy Bunny 2.7X/30. Textures With Transparency.mp4222.78MB
  353. 9. Fluffy Bunny 2.7X/31. Textures Without Transparency.mp4111.08MB
  354. 9. Fluffy Bunny 2.7X/32. Testing The Grass.mp4146.12MB
  355. 9. Fluffy Bunny 2.7X/33. Light Path Render Settings.mp4196.91MB
  356. 9. Fluffy Bunny 2.7X/34. Making Textures Look More 3D.mp4336.71MB
  357. 9. Fluffy Bunny 2.7X/35. Using Objects With Particle Systems.mp4197.6MB
  358. 9. Fluffy Bunny 2.7X/36. Layering Particles Systems in Blender.mp4521.23MB
  359. 9. Fluffy Bunny 2.7X/37. Introduction to Sapling.mp4417.94MB
  360. 9. Fluffy Bunny 2.7X/38. Using Sapling To Make A Basic Tree.mp4348.53MB
  361. 9. Fluffy Bunny 2.7X/39. Depth Of Field Using Cycles.mp4258.53MB
  362. 9. Fluffy Bunny 2.7X/4. Planning Our Scene.mp4123.98MB
  363. 9. Fluffy Bunny 2.7X/41. End of Section 6 Wrap Up.mp432.02MB
  364. 9. Fluffy Bunny 2.7X/5. Knowing Your Subject.mp4147.01MB
  365. 9. Fluffy Bunny 2.7X/6. Layers.mp4175.35MB
  366. 9. Fluffy Bunny 2.7X/7. Meta Balls.mp4173.14MB
  367. 9. Fluffy Bunny 2.7X/8. The Basics Of Sculpting.mp4231.12MB
  368. 9. Fluffy Bunny 2.7X/9. Basic Sculpting Solution Video.mp4440.78MB
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