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Pluralsight - Houdini VFX for Games

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2019-2-2 03:45 2024-8-17 18:28 89 935.34 MB 33
二维码链接
Pluralsight - Houdini VFX for Games的二维码
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相关链接
文件列表
  1. 01. Course Overview/01. Course Overview.mp44.69MB
  2. 02. Creating a Looping Smoke Texture/02. Creating a Smokepillar.mp434.75MB
  3. 02. Creating a Looping Smoke Texture/03. Setting up a Cache.mp419.07MB
  4. 02. Creating a Looping Smoke Texture/04. Looping the Cache.mp424.71MB
  5. 02. Creating a Looping Smoke Texture/05. Fading the Edges.mp427.68MB
  6. 02. Creating a Looping Smoke Texture/06. Shading and Rendering.mp429.07MB
  7. 02. Creating a Looping Smoke Texture/07. Creating the Texture Atlas.mp414.9MB
  8. 03. Testing the Texture in Unreal Engine 4/08. Creating a Smoke Material.mp421.84MB
  9. 03. Testing the Texture in Unreal Engine 4/09. Setting up a Smokepuff Emitter.mp426MB
  10. 03. Testing the Texture in Unreal Engine 4/10. Finishing the Smokepuff.mp423.21MB
  11. 04. Creating an Explosive Material/11. Setting up Internal Erosion.mp419.44MB
  12. 04. Creating an Explosive Material/12. Colorizing the Mask.mp415.16MB
  13. 04. Creating an Explosive Material/13. Finishing the Material.mp421.12MB
  14. 04. Creating an Explosive Material/14. Converting the Smokepuff to an Explosion.mp417.24MB
  15. 04. Creating an Explosive Material/15. Tweaking the Texture.mp433.55MB
  16. 04. Creating an Explosive Material/16. Update the Explosion.mp428.35MB
  17. 05. Creating a Shockwave/17. Making Some Noise.mp439.4MB
  18. 05. Creating a Shockwave/18. Baking and Tiling the Normalmap.mp432.81MB
  19. 05. Creating a Shockwave/19. Creating a Refraction Material for Sprites.mp445.41MB
  20. 05. Creating a Shockwave/20. Creating the Shockwave Emitter.mp428.99MB
  21. 06. Adding Debris/21. Creating a Rock Generator.mp454.16MB
  22. 06. Adding Debris/22. Finishing the Rock Generator.mp452.89MB
  23. 06. Adding Debris/23. Creating a Digital Asset.mp425.63MB
  24. 06. Adding Debris/24. Creating a Debris Emitter.mp431.34MB
  25. 06. Adding Debris/25. Finishing the Debris Emitter.mp429.76MB
  26. 07. Burning the Ground/26. Creating the Decal Texture in Photoshop.mp417.99MB
  27. 07. Burning the Ground/27. Creating a Static Decal.mp421.35MB
  28. 07. Burning the Ground/28. Setting up an Explosion Blueprint.mp420.58MB
  29. 07. Burning the Ground/29. Finishing the Blueprint.mp423.93MB
  30. 08. Finishing the Effect/30. Adding a Secondary Explosion.mp427.85MB
  31. 08. Finishing the Effect/31. Adding Sparks.mp446.09MB
  32. 08. Finishing the Effect/32. Adding a Ground Shockwave.mp440.97MB
  33. 08. Finishing the Effect/33. Adding Camera Shake.mp435.41MB
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