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(2017-2020) 3ds Max - Tips, Tricks & Techniques (Updated 16.09.2020)-IVY
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2020-12-28 12:05
2024-11-1 06:58
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相关链接
2017-2020
3ds
Max
-
Tips
Tricks
&
Techniques
Updated
16
09
2020
-IVY
文件列表
00-Welcome.mp4
4.35MB
00-What_to_know.mp4
7.53MB
01-Modeling_a_floor_plan_from_a_2D_drafting_document.mp4
32.77MB
02-Modeling_terrain_with_Displace_space_warp.mp4
33.23MB
03-Projecting_UVs_with_the_Camera_Map_world_space_modifier.mp4
27.59MB
04-Capturing_shadows_with_Arnold_Shadow_Matte_map.mp4
26.46MB
05-Rendering_compositing_passes_with_Arnold_AOVs.mp4
20.28MB
06-Mechanical_rigging_with_IK_and_the_LookAt_controller.mp4
20.82MB
07-Modulating_animation_with_Multiply_and_Ease_Curves.mp4
30.87MB
08-Working_with_audio_and_the_AudioFloat_controller.mp4
31.25MB
09-Automating_with_Expression_controllers.mp4
22.56MB
10-Real_time_animation_with_the_Motion_Capture_utility.mp4
33.92MB
100 - Editing animation curves with the Region Keys tool.mp4
11.85MB
101 - Combining data channels of Fluids.mp4
19.79MB
102 - Shading per object with OSL Random by Index.mp4
21.14MB
103 - Layering materials of Fluids.mp4
17.36MB
104 - Render particles as Arnold primitives.mp4
11.19MB
105 - Render PFlow particles with Arnold Shape.mp4
10.96MB
106 - Remapping colors with Arnold Ramp RGB.mp4
23.05MB
107 - Rendering contours with Arnold Toon.mp4
21.55MB
108 - Mapping Arnold Toon base color.mp4
25.5MB
109 - Controlling preview quality.mp4
18.73MB
11-Stylized_rendering_with_Scanline_Inkn_Paint.mp4
24.03MB
110 - Adding information overlays to a preview with MAXScript.mp4
24.09MB
111 - Modeling with the updated Chamfer modifier.mp4
20.33MB
112 - Applying a chamfer using edge weight and depth.mp4
12.23MB
113 - Baking a map to a mesh with Assign Vertex Color.mp4
25.67MB
114 - Generating cavity and occlusion maps with Render Surface Map.mp4
20.99MB
115 - Baking multiple vertex color channels with VertexPaint.mp4
24.39MB
116 - Compositing vertex color in a shading network.mp4
20.82MB
117 - Optimizing geometry with the MultiRes modifier.mp4
21.81MB
118 - Improving viewport performance with the Substitute modifier.mp4
7.39MB
119 - Constructing a lighting assembly.mp4
11.35MB
12-Getting_started_with_the_Max_Creation_Graph.mp4
34.81MB
120 - Wiring parameters in a lighting assembly.mp4
18.95MB
121 - Measuring with tape helper, the Measure Distance tool, and the Measure utility.mp4
20.73MB
122 - Display panel tips and tricks.mp4
12.36MB
123 - Quickly adjusting transforms and pivot point with the Transform Toolbox.mp4
19.28MB
124 - Stacking objects with Select and Place.mp4
20.66MB
125 - Managing objects and sub-objects with selection sets.mp4
19.92MB
126 - Referencing scenes with containers.mp4
19.74MB
127 - Changing inherited container content with Edit in Place.mp4
18.13MB
128 - Locking and unlocking container parameters.mp4
20.54MB
129 - Editing unlocked container parameters.mp4
15.77MB
13-Modifying_a_Max_Creation_Graph_tool.mp4
25.22MB
130 - Projecting splines onto surfaces with ShapeMerge.mp4
18.61MB
131 - Analyzing and correcting mesh geometry with xView.mp4
19.34MB
132 - Keyframing sub-objects with the Master Point controller.mp4
19.84MB
133 - Managing scene materials with Material Explorer.mp4
22.83MB
134 - Defining a temporary transform center with working pivot.mp4
23.08MB
135 - Customizing keyboard shortcuts with Hotkey editor.mp4
14.12MB
136 - Stylized rendering with OSL Halftone Dots map.mp4
15.07MB
137 - Incorporating scene lighting in a shading network.mp4
21.8MB
138 - Incorporating render resolution in a shading network.mp4
26.38MB
139 - Situating geometry within an OSL HDRI environment.mp4
20.34MB
14-Sculpting_a_terrain_with_Texture_Object_Mask.mp4
25.69MB
140 - Studio lighting with HDRI lights map.mp4
29.66MB
141 - White balance and exposure with an Arnold camera filtermap.mp4
16.88MB
142 - Rasterizing maps with bake to texture.mp4
24.36MB
143 - Advanced baking with bake to texture.mp4
23.97MB
144 - Baking to physically based renderer (PBR) materials for export.mp4
20.09MB
145 - Production rendering with Quicksilver hardware.mp4
34.33MB
146 - Varying textures with OSL Randomized Bitmaps.mp4
29.83MB
147 - Deforming a particle system with the Mesher compound object.mp4
11.93MB
148 - Set up Arnold render passes with AOV Manager.mp4
18.19MB
149 - Animating multiple tracks with Parameter Collector.mp4
14.43MB
15-Building_a_road_with_Conform_space_warp.mp4
29.51MB
150 - Improving edge smoothing with Weighted Normals modifier.mp4
17.75MB
151 - Rendering a cutaway with the Arnold Clip Geo material.mp4
10.63MB
152 - Advanced procedural noise with Uber Noise map.mp4
36.49MB
153 - Rendering polygon edges with OSL Wireframe map.mp4
20.08MB
154 - Art directing the OSL Wireframe map.mp4
20.19MB
155 - Introduction to MassFX Rigid Body dynamics.mp4
16.12MB
156 - Setting up a MassFX Rigid Body simulation.mp4
10.94MB
16-Shading_a_landscape_with_Arnold_Curvature.mp4
49.95MB
17-Creating_custom_attributes_with_the_Parameter_Editor.mp4
25.72MB
18-Driving_animation_curves_with_the_Reaction_controller.mp4
18.61MB
19-Rendering_light_groups_with_Arnold_AOVs.mp4
23.76MB
20-Rigging_a_camera-facing_matte_painting.mp4
28.97MB
21-Graphing_scene_conditions_with_State_Sets_Compositor.mp4
23.83MB
22-Aligning_a_camera_to_a_background_with_Perspective_Match.mp4
29.75MB
23-Projecting_a_photo_to_proxy_geometry_with_Camera_Map.mp4
40.26MB
24-Automation_with_wire_parameters_and_manipulators.mp4
18.67MB
25-Converting_scenes_for_different_renderers.mp4
26.83MB
26-Introduction_to_3ds_Max_Fluids.mp4
28.17MB
27-Modeling_with_the_Motion_Field_Space_Warp.mp4
26.19MB
28-Non-destructive_model_adjustment_with_Linked_Xform.mp4
33.56MB
29-Animating_sub-objects_with_Linked_Xform.mp4
27.21MB
30-Customize_and_cycle_Path_Constraint_animation.mp4
12.6MB
31-Generate_complex_motion_with_Waveform_Controllers.mp4
24.91MB
32-Illuminate_a_scene_with_an_Arnold_Mesh_Light.mp4
22.21MB
33-Shading_with_Maya_maps_in_3ds_Max.mp4
14.77MB
34-Varying_shader_properties_by_object_with_Arnold_Color_Jitter.mp4
18.48MB
35-Render_a_mesh_object_with_Arnold_Standard_Volume.mp4
29.96MB
36-Render_a_Point_Cloud_object.mp4
23.86MB
37-Setting_track_value_boundaries_with_a_limit_controller.mp4
10.7MB
38-Drawing_curves_with_Freehand_Spline.mp4
27.48MB
39-Correcting_intersections_with_Spline_Overlap.mp4
18.28MB
40-Reducing_curve_detail_with_Optimize_Spline.mp4
20.17MB
41-Resampling_curves_with_Normalize_Spline.mp4
25.83MB
42-Soft_selecting_curves_with_Spline_Influence.mp4
24.73MB
43-Blending_curves_with_Spline_Morph.mp4
35.26MB
44-Combining_splines_with_shape_Booleans.mp4
28.11MB
45-Approximating_global_illumination_in_Arnold.mp4
40.32MB
46-Rendering_proxies_with_Arnold_procedurals.mp4
24.47MB
47-Introduction_to_the_Open_Shading_Language_map.mp4
22.62MB
48-Basic_syntax_of_Open_Shading_Language.mp4
17.91MB
49-Declaring_OSL_input_and_output_parameters.mp4
24.55MB
50-Generating_a_fractal_noise_pattern_in_OSL.mp4
22.16MB
51-Iterating_a_for_loop_in_OSL.mp4
26.65MB
52-Using_the_if…else_conditional_statement_in_OSL.mp4
26.78MB
53-Managing_OSL_file_assets_and_paths.mp4
22.7MB
54-Accelerate_Arnold_rendering_with_adaptive_sampling.mp4
13.86MB
55-Texturing_with_the_Advanced_Wood_procedural_map.mp4
36.65MB
56-Art_directing_the_Advanced_Wood_texture_map.mp4
18.31MB
57-Setting_a_fluid_initial_state.mp4
25.53MB
58-In_camera_compositing_with_Camera_Map_modifier.mp4
16.7MB
59-Creating_animation_layers.mp4
36.39MB
60-Collaborate_online_with_shared_views.mp4
17.08MB
61-Rendering_iridescence_with_Arnold_Thin_Film.mp4
24.37MB
62-Loading_and_saving_fluid_presets.mp4
19.76MB
63-Introduction_to_3ds_Max_Interactive.mp4
34.03MB
64-Building_a_motion_graphics_rig_with_Data_Channel.mp4
32.07MB
65-Creating_custom_project_folder_structures.mp4
18.08MB
66-Open_Shading_Language_code_editor_tips_and_tricks.mp4
21.53MB
67-Spawning_particles_from_a_3D_map.mp4
34.64MB
68-Rendering_a_starfield.mp4
35.75MB
69-Faking_GI_with_an_Arnold_ambient_occlusion_filter.mp4
29.19MB
70-Modeling_with_the_animation_Snapshot_tool.mp4
15.45MB
71-Rendering_particles_with_Arnold_Standard_Volume.mp4
37.69MB
72-Render_Arnold_volume_with_physical_values.mp4
20.6MB
73-Volume_indirect_global_illumination_in_Arnold.mp4
27.51MB
74-Removing_polygon_detail_with_Freeform_Optimize.mp4
19.82MB
75-Transform_and_retime_a_cache_with_Fluid_Loader.mp4
19.43MB
76-Rendering_motion_blur_in_Arnold.mp4
37.21MB
77-Drawing_splines_on_an_editable_poly.mp4
6.69MB
78-Sketching_freeform_topology_over_a_polygon_mesh.mp4
22.16MB
79-Animating_effects_with_Data_Channel_Decay.mp4
16.07MB
80-Animating_controllers_in_the_Material_Editor.mp4
16.05MB
81-Painting_a_vertex_color_mask_with_VertexPaint.mp4
23.71MB
82-Drawing_polygon_freeform_strips.mp4
19.26MB
83-Extruding_polygon_freeform_branches.mp4
11.08MB
84-Interactive_ActiveShade_in_a_viewport.mp4
15.16MB
85 - Fluid data channels.mp4
12.34MB
86 - Displaying fluid data channels.mp4
22.71MB
87 - Assigning UVW coordinates in an OSL network.mp4
22.92MB
88 - Using named coordinate spaces in Open Shading Language (OSL).mp4
34.96MB
89 - Shadow group exclusion with Arnold properties.mp4
21.97MB
90 - Erasing materials with MAXScript or UVW Remove.mp4
8.83MB
91 - Understanding Fluid Churn and Vorticity channels.mp4
16.8MB
92 - Rendering Fluid channels with Arnold User Data.mp4
19.02MB
93 - Keyframe quantization and sub-frame editing with Snap Keys.mp4
22.52MB
94 - Importing a CAD solid model as a Body Object.mp4
21.66MB
95 - Solid model subtraction and intersection with Body Cutter.mp4
10.83MB
96 - Solid model union with Join Bodies.mp4
19.42MB
97 - Denoising an Arnold rendering.mp4
21.2MB
98 - Interactive Update in the animation Curve Editor.mp4
8.87MB
99 - Curve Editor view menu - Tips and tricks.mp4
14.32MB
Exercise Files/Exercise_files.mp4
10.27MB
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