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Uartsy - Game Art Apprenticeship
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2016-10-27 18:07
2024-8-21 04:13
101
19.75 GB
304
磁力链接
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相关链接
Uartsy
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Game
Art
Apprenticeship
文件列表
Project 1 Basics of High Poly Modeling in 3Ds Max/05 3Ds Max Menu Overview Part 4.m4v
48.59MB
Project 1 Basics of High Poly Modeling in 3Ds Max/03 3Ds Max Menu Overview Part 2.m4v
21.38MB
Project 1 Basics of High Poly Modeling in 3Ds Max/15 Edit Edges.m4v
55.35MB
Project 1 Basics of High Poly Modeling in 3Ds Max/07 Snapping, Duplicating, and Grouping.m4v
45.44MB
Project 1 Basics of High Poly Modeling in 3Ds Max/16 Edit Polygons.m4v
62.01MB
Project 1 Basics of High Poly Modeling in 3Ds Max/11 Primitives With Modifiers.m4v
69.4MB
Project 1 Basics of High Poly Modeling in 3Ds Max/17 Making Cuts.m4v
51.21MB
Project 1 Basics of High Poly Modeling in 3Ds Max/18 Extruding Options.m4v
46.43MB
Project 1 Basics of High Poly Modeling in 3Ds Max/20 How to Export Your High Poly Model Part 2.m4v
46.68MB
Project 1 Basics of High Poly Modeling in 3Ds Max/21 Prop Sheet Assignments.m4v
354.1MB
Project 1 Basics of High Poly Modeling in 3Ds Max/01 Introduction.m4v
53.67MB
Project 1 Basics of High Poly Modeling in 3Ds Max/12 Modeling With Turbo Smooth.m4v
53.43MB
Project 1 Basics of High Poly Modeling in 3Ds Max/04 3Ds Max Menu Overview Part 3.m4v
40.63MB
Project 1 Basics of High Poly Modeling in 3Ds Max/13 Inserting Edge Loops.m4v
34.01MB
Project 1 Basics of High Poly Modeling in 3Ds Max/10 Materials Part 3.m4v
29.18MB
Project 1 Basics of High Poly Modeling in 3Ds Max/08 Instancing and Materials Part 1.m4v
45.77MB
Project 1 Basics of High Poly Modeling in 3Ds Max/09 Materials Part 2.m4v
34.8MB
Project 1 Basics of High Poly Modeling in 3Ds Max/19 How to Export Your High Poly Model Part 1.m4v
82.73MB
Project 1 Basics of High Poly Modeling in 3Ds Max/02 3Ds Max Menu Overview Part 1.m4v
21.94MB
Project 1 Basics of High Poly Modeling in 3Ds Max/14 Edit Vertices.m4v
49.55MB
Project 1 Basics of High Poly Modeling in 3Ds Max/06 Manipulating 3D Primitives.m4v
38.9MB
Project 6 Increasing Your Hi-Poly Modeling Speed/13 Checking the Fan in Marmoset.mp4
127.52MB
Project 6 Increasing Your Hi-Poly Modeling Speed/08 Packing UVs and Exporting for Casting.mp4
57.62MB
Project 6 Increasing Your Hi-Poly Modeling Speed/19 Q&A Session.mp4
39.7MB
Project 6 Increasing Your Hi-Poly Modeling Speed/18 Quick Test UV Trick.mp4
62.76MB
Project 6 Increasing Your Hi-Poly Modeling Speed/15 Reviewing the Rifle.mp4
113.44MB
Project 6 Increasing Your Hi-Poly Modeling Speed/03 Reducing the Tower Fan Part 2.mp4
96.89MB
Project 6 Increasing Your Hi-Poly Modeling Speed/10 Comparing Tower Fans in Marmoset.mp4
120.23MB
Project 6 Increasing Your Hi-Poly Modeling Speed/16 Reducing the Tuba.mp4
146.63MB
Project 6 Increasing Your Hi-Poly Modeling Speed/12 Reducing the Fan.mp4
40.04MB
Project 6 Increasing Your Hi-Poly Modeling Speed/22 Checking the Record Player in Marmoset.mp4
33.46MB
Project 6 Increasing Your Hi-Poly Modeling Speed/11 Using Alpha Cards for the Fan Cage.mp4
181.71MB
Project 6 Increasing Your Hi-Poly Modeling Speed/21 Reducing the Record Player.mp4
107.24MB
Project 6 Increasing Your Hi-Poly Modeling Speed/17 Checking the Tuba in Marmoset and Reducing the Oil Can.mp4
164.14MB
Project 6 Increasing Your Hi-Poly Modeling Speed/05 UVing The Tower Fan Part 2.mp4
113.66MB
Project 6 Increasing Your Hi-Poly Modeling Speed/06 UVing The Tower Fan Part 3.mp4
91.72MB
Project 6 Increasing Your Hi-Poly Modeling Speed/20 Reviewing the Record Player.mp4
252.18MB
Project 6 Increasing Your Hi-Poly Modeling Speed/09 Casting Normal and AO.mp4
138.8MB
Project 6 Increasing Your Hi-Poly Modeling Speed/02 Reducing the Tower Fan Part 1.mp4
89.65MB
Project 6 Increasing Your Hi-Poly Modeling Speed/04 UVing The Tower Fan Part 1.mp4
54.48MB
Project 6 Increasing Your Hi-Poly Modeling Speed/14 Reveiwing the Barber Chair.mp4
112.44MB
Project 6 Increasing Your Hi-Poly Modeling Speed/01 Introduction.mp4
46.97MB
Project 6 Increasing Your Hi-Poly Modeling Speed/07 UVing The Tower Fan Part 4.mp4
60.69MB
Project 3 Texturing Basics/06 Reducing the Kitchen Mixer Part 1.mp4
89.24MB
Project 3 Texturing Basics/11 Stacking UVs.mp4
32.43MB
Project 3 Texturing Basics/12 Reducing the Postbox.mp4
38.63MB
Project 3 Texturing Basics/21 Texturing Part 1.mp4
57.74MB
Project 3 Texturing Basics/22 Texturing Part 2.mp4
73.2MB
Project 3 Texturing Basics/16 Class Critique.mp4
2.88MB
Project 3 Texturing Basics/05 Reducing The Wheelbarrow Part 4.mp4
74.6MB
Project 3 Texturing Basics/13 Postbox UVs.mp4
31.63MB
Project 3 Texturing Basics/14 Setting Up For Baking In Xnormals.mp4
18.69MB
Project 3 Texturing Basics/15 Baking Out Normal and AO Maps.mp4
22.41MB
Project 3 Texturing Basics/26 Reducing the Suitcase.mp4
82.66MB
Project 3 Texturing Basics/18 Importing to Marmoset Toolbag 2.mp4
48.35MB
Project 3 Texturing Basics/28 Specualr Maps and Generating a Color Pass.mp4
78.53MB
Project 3 Texturing Basics/04 Reducing The Wheelbarrow Part 3.mp4
101.45MB
Project 3 Texturing Basics/23 Applying AO and Normal Maps in Marmoset.mp4
39.67MB
Project 3 Texturing Basics/09 Reducing the Lamp.mp4
44.48MB
Project 3 Texturing Basics/19 HDR Lighting and Texture Maps.mp4
50.45MB
Project 3 Texturing Basics/10 Reducing the Stove.m4v
48.69MB
Project 3 Texturing Basics/02 Reducing The Wheelbarrow Part 1.mp4
63.68MB
Project 3 Texturing Basics/20 Tranbsparency and Render Settings.mp4
45.14MB
Project 3 Texturing Basics/27 Homework Discussion.mp4
26.17MB
Project 3 Texturing Basics/25 Importing the Diving Helmet to Marmoset.mp4
49.68MB
Project 3 Texturing Basics/08 Reducing the Kitchen Mixer Part 3.mp4
83.22MB
Project 3 Texturing Basics/07 Reducing the Kitchen Mixer Part 2.mp4
91.7MB
Project 3 Texturing Basics/17 Baking Maps in 3Ds Max.mp4
37.85MB
Project 3 Texturing Basics/03 Reducing The Wheelbarrow Part 2.mp4
79.05MB
Project 3 Texturing Basics/24 Casting the Diving Helmet.mp4
55.47MB
Project 3 Texturing Basics/01 Introduction.mp4
44.89MB
Project 9 Getting More Comfortable With the Software/15 Maintaining Edge Orientation.mp4
16.36MB
Project 9 Getting More Comfortable With the Software/07 Making Stiching On The Hat.mp4
60.71MB
Project 9 Getting More Comfortable With the Software/03 Reviewing The Gernade.mp4
75.97MB
Project 9 Getting More Comfortable With the Software/17 Optimizing Geometry On The Camera Part 2.mp4
88.21MB
Project 9 Getting More Comfortable With the Software/23 Exporting Maps In Xnormals.mp4
37.39MB
Project 9 Getting More Comfortable With the Software/26 Q&A and Outro.mp4
24.09MB
Project 9 Getting More Comfortable With the Software/16 Optimizing Geometry On The Camera Part 1.mp4
82.94MB
Project 9 Getting More Comfortable With the Software/18 Adjusting Uv's and Geometry On Camera Part 1.mp4
90.35MB
Project 9 Getting More Comfortable With the Software/08 Adjusting Topology On The Hat.mp4
46.55MB
Project 9 Getting More Comfortable With the Software/21 Adjusting Uv's and Geometry On Camera Part 4.mp4
89.41MB
Project 9 Getting More Comfortable With the Software/06 Reviewing The Arcade Cabinet.mp4
41.05MB
Project 9 Getting More Comfortable With the Software/02 Reviewing the Tambourine.mp4
105.66MB
Project 9 Getting More Comfortable With the Software/22 Final Adjustments of UVing and Modifying The Camera.mp4
84.18MB
Project 9 Getting More Comfortable With the Software/11 Highlighting The Silhouette On The Face Scuplture.mp4
29.62MB
Project 9 Getting More Comfortable With the Software/09 Reviewing The Telephone.mp4
59.75MB
Project 9 Getting More Comfortable With the Software/24 Comparing Maps In Marmoset Part 1.mp4
55.37MB
Project 9 Getting More Comfortable With the Software/20 Adjusting Uv's and Geometry On Camera Part 3.mp4
111.09MB
Project 9 Getting More Comfortable With the Software/04 Working With Floaters On The Lantern Part 1.mp4
76.77MB
Project 9 Getting More Comfortable With the Software/10 Adjusting Topology On The Face Scuplture.mp4
100.26MB
Project 9 Getting More Comfortable With the Software/13 Adjusting Topology On The Lamp.mp4
53.15MB
Project 9 Getting More Comfortable With the Software/19 Adjusting Uv's and Geometry On Camera Part 2.mp4
103.05MB
Project 9 Getting More Comfortable With the Software/12 Reviewing The Camera(Laurence).mp4
65.4MB
Project 9 Getting More Comfortable With the Software/25 Comparing Maps In Marmoset Part 2.mp4
69.84MB
Project 9 Getting More Comfortable With the Software/05 Working With Floaters On The Lantern Part 2.mp4
65.97MB
Project 9 Getting More Comfortable With the Software/01 Introduction.mp4
13.18MB
Project 9 Getting More Comfortable With the Software/14 Working With Image Planes and Cameras.mp4
59.02MB
Project 4 Finishing your First Game Model/03 Bringing the Lantern Into Marmoset.mp4
46.41MB
Project 4 Finishing your First Game Model/04 Brightening Edges.mp4
62.46MB
Project 4 Finishing your First Game Model/05 Adding Wear and Patina.mp4
57.57MB
Project 4 Finishing your First Game Model/07 Edge Flow Demonstration.mp4
69.17MB
Project 4 Finishing your First Game Model/27 Reviewing the Wheelbarrow.mp4
32.27MB
Project 4 Finishing your First Game Model/23 Adding Depth to the Low Res Radio Part 2.mp4
63.06MB
Project 4 Finishing your First Game Model/29 Organization Discussion.mp4
14.18MB
Project 4 Finishing your First Game Model/02 Reducing the Lantern Part 2.mp4
52.33MB
Project 4 Finishing your First Game Model/11 Creating More Visual Interest in the Postbox Textures Part 2.mp4
41.99MB
Project 4 Finishing your First Game Model/13 Getting Surface Detail Normals With Crazy Bump.mp4
62.75MB
Project 4 Finishing your First Game Model/26 Reducing the Wall Clock.mp4
72.19MB
Project 4 Finishing your First Game Model/24 Playing With the Radio's Specular.mp4
39.88MB
Project 4 Finishing your First Game Model/19 Reducing the Radio.mp4
88.96MB
Project 4 Finishing your First Game Model/22 Adding Depth to the Low Res Radio Part 1.mp4
72.9MB
Project 4 Finishing your First Game Model/08 Reducing the Postbox.mp4
53.88MB
Project 4 Finishing your First Game Model/06 Adding Depth to The Specular Map.mp4
75.72MB
Project 4 Finishing your First Game Model/17 Checking the New Eye in Marmoset.mp4
44.97MB
Project 4 Finishing your First Game Model/25 Assessing the Violin in Marmoset.mp4
48.7MB
Project 4 Finishing your First Game Model/28 Reducing the Camera.mp4
113.86MB
Project 4 Finishing your First Game Model/21 Adding Contrast to the Radio Textures.mp4
69.15MB
Project 4 Finishing your First Game Model/18 Reducing the Robot and Sword.mp4
81MB
Project 4 Finishing your First Game Model/16 Uving the Robot Eye And Baking Normal Maps.mp4
58.69MB
Project 4 Finishing your First Game Model/20 Checking the Radio in Marmoset.mp4
69.53MB
Project 4 Finishing your First Game Model/12 Adding More Color Variation to the Postbox Specular.mp4
53.04MB
Project 4 Finishing your First Game Model/14 Reducing the Robot Eye Part 1.mp4
69.53MB
Project 4 Finishing your First Game Model/01 Reducing the Lantern Part 1.mp4
66.72MB
Project 4 Finishing your First Game Model/10 Creating More Visual Interest in the Postbox Textures Part 1.mp4
66.22MB
Project 4 Finishing your First Game Model/15 Reducing the Robot Eye Part 2.mp4
68.97MB
Project 4 Finishing your First Game Model/09 Adding More Contrast to the Postbox Diffuse.mp4
25.76MB
Project 8 Increasing Over All Efficiency/02 Modifying and Optomizing Topology On The Chair.mp4
83.75MB
Project 8 Increasing Over All Efficiency/12 Texture Adjustments On The Rollerblades.mp4
48.18MB
Project 8 Increasing Over All Efficiency/04 Optomizing Topology On The Coffee Grinder Part 2 (Yann).mp4
106.9MB
Project 8 Increasing Over All Efficiency/23 Reviewing Texture On The Grinder(Jerermy).mp4
41.72MB
Project 8 Increasing Over All Efficiency/15 Modifying and Optomizing Topology On The Grinder(Leslie).mp4
52.17MB
Project 8 Increasing Over All Efficiency/08 Cleaning Up Stiching On The Rollerblades.m4v
41.9MB
Project 8 Increasing Over All Efficiency/25 Revewing The Typewriter.mp4
42.36MB
Project 8 Increasing Over All Efficiency/13 Revewing Space Helmet.mp4
120.89MB
Project 8 Increasing Over All Efficiency/11 Shadow Casting On The Rollerblades.m4v
42.97MB
Project 8 Increasing Over All Efficiency/21 Reviewing Barber Chair Part 1.mp4
100.79MB
Project 8 Increasing Over All Efficiency/24 Adjusting Uv's and Topology On The Grinder(Jerermy).mp4
118.7MB
Project 8 Increasing Over All Efficiency/06 Texture Review On the Coffee Grinder(Yann).mp4
69.55MB
Project 8 Increasing Over All Efficiency/26 Revewing The Super 8 Cam.mp4
98.5MB
Project 8 Increasing Over All Efficiency/20 Texturing For Marmoset Part 2.mp4
94.84MB
Project 8 Increasing Over All Efficiency/18 Adjusting Texture On The Grinder(Leslie).m4v
177.28MB
Project 8 Increasing Over All Efficiency/10 Modifying and Optomizing Topology On The Rollerblades Part 2.mp4
76.02MB
Project 8 Increasing Over All Efficiency/07 Modifying and Optomizing Topology On The Bike.m4v
186.34MB
Project 8 Increasing Over All Efficiency/14 Adjusting Uv's and Topology On The Space Helmet.mp4
58.15MB
Project 8 Increasing Over All Efficiency/17 Using Syles To Adjust Texture On The Grinder(Leslie).mp4
93.87MB
Project 8 Increasing Over All Efficiency/05 Creating A Stronger Silhouette On The Coffee Grinder(Yann).mp4
64.4MB
Project 8 Increasing Over All Efficiency/22 Reviewing Barber Chair Part 2.mp4
125.86MB
Project 8 Increasing Over All Efficiency/09 Modifying and Optomizing Topology On The Rollerblades Part 1.m4v
51.87MB
Project 8 Increasing Over All Efficiency/03 Optomizing Topology On The Coffee Grinder Part 1 (Yann).m4v
124.9MB
Project 8 Increasing Over All Efficiency/28 Outro.mp4
20.76MB
Project 8 Increasing Over All Efficiency/27 Reviewing Car.mp4
82.43MB
Project 8 Increasing Over All Efficiency/01 Introduction.mp4
7.06MB
Project 8 Increasing Over All Efficiency/19 Texturing For Marmoset Part 1.mp4
81MB
Project 8 Increasing Over All Efficiency/16 Adjusting Uv's and Texture Maps On The Grinder(Leslie).mp4
120.71MB
Project 2 Basics of Low-Poly Modeling and UVs/20 Creating Low Res Violin Part 4.m4v
39.01MB
Project 2 Basics of Low-Poly Modeling and UVs/18 Creating Low Res Violin Part 2.m4v
40.77MB
Project 2 Basics of Low-Poly Modeling and UVs/17 Creating Low Res Violin Part 1.m4v
34.41MB
Project 2 Basics of Low-Poly Modeling and UVs/05 Cable Detailing and Edge Flow.m4v
42.79MB
Project 2 Basics of Low-Poly Modeling and UVs/12 Class Critique Part 2.m4v
62.41MB
Project 2 Basics of Low-Poly Modeling and UVs/27 Strategically Placing Seams.m4v
76.02MB
Project 2 Basics of Low-Poly Modeling and UVs/15 Reducing the Violin.m4v
52.11MB
Project 2 Basics of Low-Poly Modeling and UVs/10 Lantern Critique.m4v
172.08MB
Project 2 Basics of Low-Poly Modeling and UVs/26 Rethinking the UVs.m4v
51.48MB
Project 2 Basics of Low-Poly Modeling and UVs/02 Reducing and Creating a SpringScrew.m4v
68.45MB
Project 2 Basics of Low-Poly Modeling and UVs/25 Stitching The Handle.m4v
49.3MB
Project 2 Basics of Low-Poly Modeling and UVs/14 Class Critique Part 4.m4v
73.81MB
Project 2 Basics of Low-Poly Modeling and UVs/01 Introduction.m4v
56.38MB
Project 2 Basics of Low-Poly Modeling and UVs/23 Seperating UV Islands.m4v
56.52MB
Project 2 Basics of Low-Poly Modeling and UVs/29 Q&A.m4v
62.65MB
Project 2 Basics of Low-Poly Modeling and UVs/07 Modeling the Mirror Frame.m4v
50.72MB
Project 2 Basics of Low-Poly Modeling and UVs/03 Floating Geometry Details.m4v
33.41MB
Project 2 Basics of Low-Poly Modeling and UVs/21 Creating Low Res Violin Part 5.m4v
30.31MB
Project 2 Basics of Low-Poly Modeling and UVs/16 Creating String Alpha Card.m4v
40.96MB
Project 2 Basics of Low-Poly Modeling and UVs/13 Class Critique Part 3.m4v
81.88MB
Project 2 Basics of Low-Poly Modeling and UVs/04 Using FFD Modifier.m4v
40.34MB
Project 2 Basics of Low-Poly Modeling and UVs/09 Lamp Critique.m4v
82.08MB
Project 2 Basics of Low-Poly Modeling and UVs/11 Class Critique Part 1.m4v
88.04MB
Project 2 Basics of Low-Poly Modeling and UVs/24 Packing UVs.m4v
44.51MB
Project 2 Basics of Low-Poly Modeling and UVs/19 Creating Low Res Violin Part 3.m4v
58.69MB
Project 2 Basics of Low-Poly Modeling and UVs/22 Setting Up For UVing.m4v
33.82MB
Project 2 Basics of Low-Poly Modeling and UVs/08 Path Deform.m4v
35.36MB
Project 2 Basics of Low-Poly Modeling and UVs/28 UV Window Overview.m4v
46.13MB
Project 2 Basics of Low-Poly Modeling and UVs/06 Modeling with Symmetry.m4v
53.56MB
Project 7 Leveling Up Your Game Model Production/22 Submitting Models for Art Tests and Reviewing the Axe.mp4
78.31MB
Project 7 Leveling Up Your Game Model Production/19 Reviewing the Bow Part 2.mp4
91.47MB
Project 7 Leveling Up Your Game Model Production/20 Reviewing the Barber's Chair Part 1.m4v
92.92MB
Project 7 Leveling Up Your Game Model Production/25 Outro.mp4
13.5MB
Project 7 Leveling Up Your Game Model Production/15 Reviewing the Rickshaw Part 1.mp4
90.64MB
Project 7 Leveling Up Your Game Model Production/18 Reviewing the Bow Part 1.mp4
82.52MB
Project 7 Leveling Up Your Game Model Production/09 Creating Stitching on the Mask.mp4
66.51MB
Project 7 Leveling Up Your Game Model Production/14 Reviewing the Grinder.mp4
121.19MB
Project 7 Leveling Up Your Game Model Production/04 Using Floating Geometry on the Case Part 3.mp4
67.58MB
Project 7 Leveling Up Your Game Model Production/02 Using Floating Geometry on the Case Part 1.mp4
76.54MB
Project 7 Leveling Up Your Game Model Production/08 Edge Control on the Mask.m4v
60.25MB
Project 7 Leveling Up Your Game Model Production/24 Reducing the Camera Part 2.mp4
56.28MB
Project 7 Leveling Up Your Game Model Production/23 Reducing the Camera Part 1.mp4
107.46MB
Project 7 Leveling Up Your Game Model Production/10 Reviewing the Gas Mask.mp4
66.92MB
Project 7 Leveling Up Your Game Model Production/17 Reviewing the Rickshaw Part 3.mp4
130.41MB
Project 7 Leveling Up Your Game Model Production/16 Reviewing the Rickshaw Part 2.mp4
65.48MB
Project 7 Leveling Up Your Game Model Production/03 Using Floating Geometry on the Case Part 2.mp4
76.62MB
Project 7 Leveling Up Your Game Model Production/05 Setting Up Reference Image With No Stretching.mp4
82.54MB
Project 7 Leveling Up Your Game Model Production/06 Reviewing the Typewriter.mp4
118.06MB
Project 7 Leveling Up Your Game Model Production/07 Splitting the Mask into Multiple Pieces.mp4
76.97MB
Project 7 Leveling Up Your Game Model Production/12 Reducing the Gas Mask.mp4
91.43MB
Project 7 Leveling Up Your Game Model Production/21 Reviewing the Barber's Chair Part 2.m4v
75.54MB
Project 7 Leveling Up Your Game Model Production/11 Controling Edge Flow on the Gas Mask.mp4
81.44MB
Project 7 Leveling Up Your Game Model Production/13 Reshaping the Gas Mask.mp4
110.19MB
Project 7 Leveling Up Your Game Model Production/01 Introduction.mp4
15.14MB
Project 5 Creating Better High-Poly Models/17 Decimating and Exporting From ZBrush.mp4
35.5MB
Project 5 Creating Better High-Poly Models/22 Rebuilding the Lantern Arms.mp4
77.57MB
Project 5 Creating Better High-Poly Models/11 Deleting Duplicate Geo on the Cannon.mp4
94.48MB
Project 5 Creating Better High-Poly Models/21 Reveiwing the Lantern.mp4
48.53MB
Project 5 Creating Better High-Poly Models/23 Wrap Up.mp4
35MB
Project 5 Creating Better High-Poly Models/03 Reviewing the Pay Phone Part 1.mp4
60.84MB
Project 5 Creating Better High-Poly Models/08 Rounding the Toolbox Edges.mp4
72.55MB
Project 5 Creating Better High-Poly Models/02 Presenting Models for Class Part 2.mp4
37.04MB
Project 5 Creating Better High-Poly Models/04 Reviewing the Pay Phone Part 2.mp4
53.55MB
Project 5 Creating Better High-Poly Models/06 Edge Control with Turbo Smooth.mp4
38.85MB
Project 5 Creating Better High-Poly Models/10 Removing Unnecessary Edges on the Lamp.mp4
77.84MB
Project 5 Creating Better High-Poly Models/09 Adding a Metal Seam to the Extinguisher.mp4
112.09MB
Project 5 Creating Better High-Poly Models/01 Presenting Models for Class Part 1.mp4
26.97MB
Project 5 Creating Better High-Poly Models/07 Reveiwing the Bicycle.mp4
92.42MB
Project 5 Creating Better High-Poly Models/19 Using Material IDs for Baking in 3Ds Max.mp4
105.59MB
Project 5 Creating Better High-Poly Models/18 Displaying Wireframe Over the ZBrush Sculpt.mp4
31.02MB
Project 5 Creating Better High-Poly Models/15 Using Photo Referance in ZBrush.mp4
38.69MB
Project 5 Creating Better High-Poly Models/05 Fixing the Alarm.mp4
75.43MB
Project 5 Creating Better High-Poly Models/16 Sculpting Headphone Detail in ZBrush.mp4
41.57MB
Project 5 Creating Better High-Poly Models/12 Reviewing the Gas Pump.mp4
62.94MB
Project 5 Creating Better High-Poly Models/14 Importing the Headphones to ZBrush.mp4
45.63MB
Project 5 Creating Better High-Poly Models/20 Reveiwing the TV.mp4
98.27MB
Project 5 Creating Better High-Poly Models/13 Exporting High Res Headphones to ZBrush.mp4
61.68MB
Project 12 Final Evaluation/08 Portfolio Review(Leslie).mp4
63.46MB
Project 12 Final Evaluation/05 Oil Lamp Presentation Sheet Review Part 2.mp4
44.34MB
Project 12 Final Evaluation/12 Sousaphone Presenation Sheet Review.mp4
34.44MB
Project 12 Final Evaluation/17 Camera Presentation Sheet Review.mp4
33.18MB
Project 12 Final Evaluation/21 Candelabrum Model Review.mp4
128.04MB
Project 12 Final Evaluation/09 Vespa Presentation Review Continued.m4v
56.31MB
Project 12 Final Evaluation/20 Barber Chair Presentation Sheet Review.mp4
47.54MB
Project 12 Final Evaluation/06 Vespa Presentation Review Part 1.mp4
42.16MB
Project 12 Final Evaluation/14 Sousaphone Presenation Sheet Review Continued.mp4
30.18MB
Project 12 Final Evaluation/15 Violin Presentation Sheet Review.mp4
42.36MB
Project 12 Final Evaluation/18 Deer Head, Rollerskates and Wheelbarrow Presentation Sheets Review.mp4
43.93MB
Project 12 Final Evaluation/10 Old Telephone Presentation Sheet Review Part 1.mp4
40.68MB
Project 12 Final Evaluation/19 Oil Drum Presentation Sheet Review.mp4
60.31MB
Project 12 Final Evaluation/03 Copper Horse Presentation Sheet Review Part 2.mp4
48.7MB
Project 12 Final Evaluation/11 Old Telephone Presentation Sheet Review Part 2.m4v
52.18MB
Project 12 Final Evaluation/16 Victorian Lamp Presenation Sheet Review.mp4
49.83MB
Project 12 Final Evaluation/02 Copper Horse Presentation Sheet Review Part 1.mp4
44.34MB
Project 12 Final Evaluation/07 Vespa Presentation Review Part 2.mp4
34MB
Project 12 Final Evaluation/04 Oil Lamp Presentation Sheet Review Part 1.mp4
46.6MB
Project 12 Final Evaluation/22 Outro And Q&A.mp4
38.07MB
Project 12 Final Evaluation/13 Portfolio Review and Resources.m4v
51.1MB
Project 12 Final Evaluation/01 Introduction.mp4
14.7MB
Project 10 Properly Presenting Your Work/22 Reviewing The Skull.mp4
66.09MB
Project 10 Properly Presenting Your Work/09 Editing Diffuse and UV Maps Part 1.mp4
112.73MB
Project 10 Properly Presenting Your Work/25 Working With Image Planes and Cameras In Zbrush.m4v
50.67MB
Project 10 Properly Presenting Your Work/11 Editing Diffuse and UV Maps Part 3.mp4
64.36MB
Project 10 Properly Presenting Your Work/13 Modifying Topology Of The Stapler Part 2.mp4
120.78MB
Project 10 Properly Presenting Your Work/12 Modifying Topology Of The Stapler Part 1.mp4
93.6MB
Project 10 Properly Presenting Your Work/28 Outro and Presentation Setup.mp4
52.25MB
Project 10 Properly Presenting Your Work/10 Editing Diffuse and UV Maps Part 2.mp4
68.34MB
Project 10 Properly Presenting Your Work/15 Cleaning AO and Normal Maps Of The Stapler.mp4
109.88MB
Project 10 Properly Presenting Your Work/23 Adjusting The Skull In Zbrush P1.mp4
66.58MB
Project 10 Properly Presenting Your Work/27 Creating Low Res Geometry For The Skull In Zbrush.m4v
67.38MB
Project 10 Properly Presenting Your Work/18 Texturing Techniques Part 3.mp4
54.88MB
Project 10 Properly Presenting Your Work/08 Cleaning And Editing Maps in Photoshop.mp4
52.01MB
Project 10 Properly Presenting Your Work/21 Final Touch Up and Review Of The Stapler Part 2.mp4
46.29MB
Project 10 Properly Presenting Your Work/04 Reviewing The Scooter In Marmoset.mp4
40.7MB
Project 10 Properly Presenting Your Work/01 Reviewing The Scooter.mp4
142.79MB
Project 10 Properly Presenting Your Work/17 Texturing Techniques Part 2.mp4
99.39MB
Project 10 Properly Presenting Your Work/07 Reviewing The Chainsaw In Maramoset.mp4
30.61MB
Project 10 Properly Presenting Your Work/05 Adjusting The Topology Of The Scooter.mp4
111.07MB
Project 10 Properly Presenting Your Work/02 Working With Separated Geometry.mp4
155.99MB
Project 10 Properly Presenting Your Work/26 Creating Low Res Geometry For The Skull In 3Ds Max.mp4
64.96MB
Project 10 Properly Presenting Your Work/16 Texturing Techniques Part 1.mp4
77.42MB
Project 10 Properly Presenting Your Work/19 Reviewing UV's On The Stapler.mp4
47.01MB
Project 10 Properly Presenting Your Work/20 Final Touch Up and Review Of The Stapler Part 1.mp4
49.14MB
Project 10 Properly Presenting Your Work/06 Reviewing Topology Of The Chainsaw.mp4
96.89MB
Project 10 Properly Presenting Your Work/14 Modifying Topology Of The Stapler Part 3.mp4
72.35MB
Project 10 Properly Presenting Your Work/03 Reviewing Uv's Of The Scooter.mp4
42.93MB
Project 10 Properly Presenting Your Work/24 Adjusting The Skull In Zbrush P2.mp4
56.09MB
Project 11 Cleaning Up Your Portfolio/08 Creating Presentation Sheets.m4v
87MB
Project 11 Cleaning Up Your Portfolio/09 Reviewing The Lamp.m4v
122.88MB
Project 11 Cleaning Up Your Portfolio/04 Presentation Techniques In Marmoset Part 1.mp4
53.92MB
Project 11 Cleaning Up Your Portfolio/02 Materials in Marmoset and Setting Up In Zbrush.mp4
37.68MB
Project 11 Cleaning Up Your Portfolio/17 Working With Spotlight and Polypainting In Zbrush Part 1.mp4
50.97MB
Project 11 Cleaning Up Your Portfolio/16 Working With Materials In Zbrush.m4v
46.57MB
Project 11 Cleaning Up Your Portfolio/06 Presentation Techniques and Troubleshooting In 3DsMax Part 1.mp4
61.29MB
Project 11 Cleaning Up Your Portfolio/19 Working With Spotlight and Polypainting In Zbrush Part 3.mp4
56.51MB
Project 11 Cleaning Up Your Portfolio/05 Presentation Techniques In Marmoset Part 2.mp4
59.11MB
Project 11 Cleaning Up Your Portfolio/03 Presentation Examples.mp4
36.68MB
Project 11 Cleaning Up Your Portfolio/20 Creating Uv's in Zbrush.m4v
68.98MB
Project 11 Cleaning Up Your Portfolio/18 Working With Spotlight and Polypainting In Zbrush Part 2.mp4
63.03MB
Project 11 Cleaning Up Your Portfolio/14 Presentaiton and Portfolio Examples Part 3.m4v
18.53MB
Project 11 Cleaning Up Your Portfolio/12 Presentaiton and Portfolio Examples Part 1.mp4
41.87MB
Project 11 Cleaning Up Your Portfolio/22 Using Xnormals Part 2.mp4
27.09MB
Project 11 Cleaning Up Your Portfolio/15 Presentaiton and Portfolio Examples Part 4.mp4
33.71MB
Project 11 Cleaning Up Your Portfolio/07 Presentation Techniques and Troubleshooting In 3DsMax Part 2.m4v
58.68MB
Project 11 Cleaning Up Your Portfolio/23 Outro And Q&A.mp4
66.79MB
Project 11 Cleaning Up Your Portfolio/13 Presentaiton and Portfolio Examples Part 2.mp4
49.71MB
Project 11 Cleaning Up Your Portfolio/21 Using Xnormals Part 1.mp4
50.05MB
Project 11 Cleaning Up Your Portfolio/10 Reviewing Camera Presentaiton Sheet.mp4
41.23MB
Project 11 Cleaning Up Your Portfolio/01 Introduction.mp4
8.97MB
Project 11 Cleaning Up Your Portfolio/11 Reviewing Leather Punch Presentaiton Sheet.mp4
14.69MB
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